Alien Swarm: Infested finally getting released! - Page 5

Alien Swarm: Infested finally getting released!

Post just about everything that isn't directly related to Spring here!

Moderator: Moderators

User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Alien Swarm: Infested finally getting released!

Post by Gota »

The campaign itself is not that interesting TBH and shooting aliens from top view isn't as satisfying as from first person or even shoulder cam.
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: Alien Swarm: Infested finally getting released!

Post by Caydr »

This is interesting... some guys have put together a nice list of different game commands you can use in the console. Things like playing in first person, activating a L4D-ish director system, allowing random spawns of parasites, etc.

Complaining about the lack of content is really short-sighted, this thing's got tremendous potential. We've only had it for a week and already there are some amazing mods released and in development.

edit: I guess a link would've been nice of me:
http://forums.steampowered.com/forums/s ... ?t=1371124

edit 2: You can play single-player through the whole campaign, also. I gotta try this... Playing on Easy would probably be like insane difficulty. Also, split-screen multiplayer is possible, although I guess it's a bit dodgy. Might be added officially in a patch?

edit 3: And you can spawn AI allies. I wonder if they function well beyond map 2...
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: Alien Swarm: Infested finally getting released!

Post by Das Bruce »

Wombat wrote:sure, anything that stupid steam will accept
pm me your email so I can send it.
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Alien Swarm: Infested finally getting released!

Post by FLOZi »

*bump!*
Since release, we've received a ton of feedback and feature requests from the Alien Swarm community. The most requested additions are more variety and greater difficulty.

With that in mind, we've added "Onslaught" mode, which introduces an AI Director that dynamically generates swarms of aliens based on several factors, such as the squad's stress level. Onslaught works with any difficulty setting and ensures no mission plays the same way twice.

Speaking of difficulty, we've also added a "Brutal" difficulty level for those of you who told us "Insane" wasn't insane enough. How brutal is Brutal? Nobody on the Alien Swarm team has managed to complete a mission on it.

If for some crazy reason Brutal is still too easy for you, there's now a "Hardcore Friendly Fire" toggle. When enabled, friendly fire deals full damage immediately, flamethrowers set teammates on fire much faster, and turrets will hurt you if get caught in their crossfire. HCFF truly tests your teamÔÇÖs ability to work as a elite squad. Coordinating movement and firing lines become an even more integral part of the game.

Finally, to reward the most dedicated players, we've added 3 new IAF Promotion Ranks: Platinum Star, Osmium Star, and the coveted Iridium Medallion.
Anyone wanna do some speed runs with me? :(
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Alien Swarm: Infested finally getting released!

Post by zwzsg »

I'm not that much into speed runs, I find it more satisfying to take the time to gun down those aliens.
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Alien Swarm: Infested finally getting released!

Post by FLOZi »

zwzsg wrote:I'm not that much into speed runs, I find it more satisfying to take the time to gun down those aliens.
I'm just chasing the achievements like a noob :oops:
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Alien Swarm: Infested finally getting released!

Post by MidKnight »

totally up for some speedruns. :-)
Post Reply

Return to “Off Topic Discussion”