This is totally wacko. Units can have any maxslope and not be effected, but buildings over 60 cannot be placed. Instead of having a hard limit, why not:Forboding Angel wrote:[2:36 AM] RevisionNinja packages commited revision 562
[2:36 AM] RevisionNinja Modified:
[2:36 AM] RevisionNinja evolutiondev.sdd/Units/ebuilding/emetalextractor.lua
[2:36 AM] RevisionNinja evolutiondev.sdd/Units/eunderwaterbuildings/euwmetalextractor.lua
[2:36 AM] RevisionNinja Log:
[2:36 AM] RevisionNinja Fixed Mex Maxslope. Apparently in spring if a building has a maxslope of more than 60 it cannot be placed ANYWHERE.
A: Remove the stupid 1.5* multiplier from slope
B: Make it so that something>=60 can be placed anywhere or walk anywhere.
Option A makes a HELL of a lot more sense.