Hosted Replays

Hosted Replays

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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Grimshad
Posts: 27
Joined: 31 Dec 2009, 03:54

Hosted Replays

Post by Grimshad »

TASClient allows you to host replays so you can watch them with people.

I use this to watch replays with my friends and point out things during the game by using markers and drawing.

Unfortunately, Whenever I host a replay, it ends up losing sync aproximates half way through the replay.

for example, units on repeat from a factory will just pile up outside, and never go and attack like they did in the actual game.

Construction units will finish their current build queue and then sit there and never move.

It's like the game finishes with all current commands and then stops replaying the commands that happened in the replayed game.

Does anyone know why or how to fix this?
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