Question about map-features?
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Question about map-features?
Re: Question about map-features?
Yes, spawn some units belonging to Gaia team. You need a gadget for that, widgets can't change the game state, they can only do what a player can.
Spring.CreateUnit("lvl1seal",x,y,z,"south",Spring.GetGaiaTeamID())
Spring.CreateUnit("lvl1seal",x,y,z,"south",Spring.GetGaiaTeamID())
Re: Question about map-features?
=) OK now some hilarious question.Where i need to put this code?
What file? In what folder in archive folder tree?
P.S. I'm wondering that gaia its link to old Age of Empires meme where all neutral units was on Maya side. :D
What file? In what folder in archive folder tree?
P.S. I'm wondering that gaia its link to old Age of Empires meme where all neutral units was on Maya side. :D
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Question about map-features?
Featureplacer can do it a lot more simply.
GAIA is the map's "Team". Neutral player (that will happily attack you).
GAIA is the map's "Team". Neutral player (that will happily attack you).
