Hello,
Since yesterday Spring started crashing right at the end of loading (tried different maps and mods). Quite strange because I didn't make any change to the settings whatsoever, it did it all of a sudden.
http://pastebin.com/sxgqt7tE
Thanks for the help.
Crash at the end of loading
Moderator: Moderators
Re: Crash at the end of loading
Interesting, Windows 2000, NullAI... Why do you need NullAI? It is for debugging purposes only. Try another real AI. Anyway, it should not crash of course.
Re: Crash at the end of loading
By virtue of doing nothing, NullAI is the least crashing of all AI dll/so.
With other AIs, you never know if they crash because of engine bug, or because of AI bug, or because of AI config bug, or because there's a quirk in the mod the AI didn't support.
With other AIs, you never know if they crash because of engine bug, or because of AI bug, or because of AI config bug, or because there's a quirk in the mod the AI didn't support.
Re: Crash at the end of loading
translated stack-trace:
http://buildbot.eat-peet.net/spring/sta ... 62091.html
looks like the origin is a widget, but the crash happens inside spring.
so i guess it is a bug in spring, but you could work around it by disabling the widget in question. maybe it would be many, don't know how many are using LuaUnsyncedCtrl::GetConfigInt(...).
http://buildbot.eat-peet.net/spring/sta ... 62091.html
looks like the origin is a widget, but the crash happens inside spring.
so i guess it is a bug in spring, but you could work around it by disabling the widget in question. maybe it would be many, don't know how many are using LuaUnsyncedCtrl::GetConfigInt(...).
Re: Crash at the end of loading
Funny, actually I'm using Windows XP, never used Windows 2000. But that's probably not the problem :D.slogic wrote:Interesting, Windows 2000, NullAI... Why do you need NullAI? It is for debugging purposes only. Try another real AI. Anyway, it should not crash of course.
Cheers, I'll try messing around with some widgets.hoijui wrote: looks like the origin is a widget, but the crash happens inside spring.
so i guess it is a bug in spring, but you could work around it by disabling the widget in question. maybe it would be many, don't know how many are using LuaUnsyncedCtrl::GetConfigInt(...).
Edit : OK, I've reinstalled Spring (didn't touch 3rd party files) and it seems fixed.