correct dds settings
Moderators: MR.D, Moderators
correct dds settings
i try to create a texture2. Depending on the mipmap settings the model is more or less invisible in spring, as soon as i add the texture 2 to it. Using only texture1 works fine though, so i think i am doing something wrong here:
Re: correct dds settings
dds textures MUST have mipmaps
Re: correct dds settings
Thanks, that helped. mip maps + no alpha is working fine.