[Request] Small Comm Choosing Gadget

[Request] Small Comm Choosing Gadget

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

[Request] Small Comm Choosing Gadget

Post by Forboding Angel »

Well, pretty much what the topic says. I would like at the beginning of the game for people to be able to choose a commander between 3 choices...

Hover
Amphibious
All-Terrain

Could this be done without too much trouble?
Edit: Should auto choose all-terrain after 5 or 10 seconds or something
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: [Request] Small Comm Choosing Gadget

Post by zwzsg »

Aren't hovers amphibious?

Why not just starting with an amphibious all terrain? (Like TA commander is >_>)
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: [Request] Small Comm Choosing Gadget

Post by CarRepairer »

Could you just make three different factions and let the player choose at the start?

If this solution is not what you want, I have a very easy solution for you: Morph gadget. Start with main comm that can morph into one of the three. No new gadgets required.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: [Request] Small Comm Choosing Gadget

Post by Licho »

We should code this for CA instead of having faction selection in lobby..
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: [Request] Small Comm Choosing Gadget

Post by Forboding Angel »

zwzsg wrote:Why not just starting with an amphibious all terrain? (Like TA commander is >_>)

Well hell, I dunno, prolly because that never occurred to me lol. The existing comm is an all-terrain bot so adding amphibious ability isn't a big deal.

Thanks for pointing out the obvious. For some reason it just never really occurred to me.
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: [Request] Small Comm Choosing Gadget

Post by bobthedinosaur »

I actually like the idea of in game choice for a faction.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: [Request] Small Comm Choosing Gadget

Post by Forboding Angel »

The aren't different factions. They are simply different techs. Evo has no teching per se, jsut tech requirements (power requirements). Fromt he very start of the game you have hover, amphibious, all terrain, and aircraft available to you, but they are in no way different factions.
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