
I've been toying with some models recently and before texturing them, I was wondering what's up with animated textures

I know that there are tanks animated rolling tracks but I don't know how to do them.
Roughly :
- How can I do animated texture ?
- Can I play an animated texture for a special event (like firing) ?
- I mainly want to do some glow animations and also moving mechanics parts (like spinning gears or something like that), is it possible ?
- What if I have animated textures on every models with an idle animated texture playing in loop, does it have a high impact on performance/fps ?
I'm also wondering what's up with unit script animation. Last time I checked (like 2 years ago), animations were still made using cob/bos and we needed a cob compiler (which was only avaible on windows

I think that now you prefer doing units script using Lua so I was wondering if there are any tools to help me to do that ? I saw a blender s3o exporter with a lua animation exporter. Does it works well ?
I also seen that obj's file format have been recently supported too so yeah I don't really know what's the best for me to go now :)
Thanks for helping

Cya
