PN Progress
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PN Progress
http://spreadsheets.google.com/pub?key= ... I_pg&gid=0
That's a link to the working spreadsheet i'm using. Yellow highlights indicate there is a wings model waiting to be textured. White means no model. I'll be updating it every few days. If you have any questions or would like to see screenshots post away.
That's a link to the working spreadsheet i'm using. Yellow highlights indicate there is a wings model waiting to be textured. White means no model. I'll be updating it every few days. If you have any questions or would like to see screenshots post away.
Re: PN Progress
Oooo...sounds cool. Whats this radio energy collector btw?
Re: PN Progress
It's just a power generator. I think I got the idea from an episode of myth busters that dealt with free energy. My first idea was to have it so the more units on map the more power it would generate since the units were generating more radio waves. But I have no idea how to implement that so i'll be looking into it being basically a replacement of the wind power generator and it will be bound to the wind map. The current model of it is actually pretty lame.
http://img530.imageshack.us/i/radioenergycollector.png/
http://img530.imageshack.us/i/radioenergycollector.png/
Re: PN Progress
Looks like a good start at least. Might want to add a collector dish somewhere although.oksnoop2 wrote:It's just a power generator. I think I got the idea from an episode of myth busters that dealt with free energy. My first idea was to have it so the more units on map the more power it would generate since the units were generating more radio waves. But I have no idea how to implement that so i'll be looking into it being basically a replacement of the wind power generator and it will be bound to the wind map. The current model of it is actually pretty lame.
http://img530.imageshack.us/i/radioenergycollector.png/
Re: PN Progress
Yeah i wish i could find the mythbusters clip that dealt with that. I can't really remember what their build looked like.
Re: PN Progress
http://spreadsheets.google.com/ccc?key= ... fcGc&hl=en
Small victory, finally figured out what i wanted a construction unit to look like.
Small victory, finally figured out what i wanted a construction unit to look like.
Re: PN Progress
Any chance of more preety screenies?
Re: PN Progress
Sure, just tell me what you would like a shot off. I just don't want to have to do them all.
Re: PN Progress
Hmm...how bout a little variety. The Carrier, The Scorpion Gunship, and Mech AT Arty.
- SanadaUjiosan
- Conflict Terra Developer
- Posts: 907
- Joined: 21 Jan 2010, 06:21
Re: PN Progress
http://spreadsheets.google.com/ccc?key= ... fcGc&hl=en
Some people are finding this difficult to follow so i'm going to work on a new way to display progress.
Some people are finding this difficult to follow so i'm going to work on a new way to display progress.
Re: PN Progress
I liked the organized veiw better in truth
Re: PN Progress
http://spreadsheets.google.com/ccc?key= ... fcGc&hl=en
http://www.megaupload.com/?d=4CIRMGR0
organized view is back kenku
http://www.megaupload.com/?d=4CIRMGR0
organized view is back kenku
Re: PN Progress
So i lost count of the number of times i've "started over" but here we go again.

http://dl.dropbox.com/u/21451998/mechs.wings
Hojo tossed in for scale.
http://dl.dropbox.com/u/21451998/mechs.wings
Hojo tossed in for scale.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: PN Progress
put those octagon missile launchers on the left on (the one with the gun) and take the right ones feet, and put that on the left one, but make them beefier. see how that looks.