Lol widgets

Lol widgets

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

Moderator: Moderators

User avatar
Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Lol widgets

Post by Jazcash »

Gotta love the effort some people put into their annoyance.

Widget which covers the whole map with lines.


Image

Image
Attachments
2.jpg
(411.4 KiB) Downloaded 3 times
1.jpg
(436.66 KiB) Downloaded 3 times
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Lol widgets

Post by Neddie »

Replay, username, relevant information?
User avatar
Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Lol widgets

Post by Jazcash »

Dunno, were too many specs in the game to know which one knew Lua ¬_¬

Not really a report, just a kind of "Wow... look what they've done now! D:"
User avatar
Niobium
Posts: 456
Joined: 07 Dec 2008, 02:35

Re: Lol widgets

Post by Niobium »

With the replay you can see who did it via a widget, if you still have the replay.
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Lol widgets

Post by CarRepairer »

Who cares about covering the map with lines. But dicknipples? The person who drew that needs to be brought to justice.
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Lol widgets

Post by SirMaverick »

Niobium wrote:With the replay you can see who did it via a widget, if you still have the replay.
Ack. Also what coincidence that such a widget already exists.
User avatar
Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Lol widgets

Post by Jazcash »

Here's the replay anyway: http://replays.adune.nl/?2414

Skip to the end to see it.
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Lol widgets

Post by SirMaverick »

JAZCASH wrote:Here's the replay anyway: http://replays.adune.nl/?2414
infolog wrote: [ 0] Blocking map draw for [beep]beepiamacreep(24)
[ 4376] Blocking map draw for [GEC]lolforce(19)
[ 23361] Blocking map draw for comtronic_99(22)
[ 34038] Blocking map draw for [BSR]kekkek(4)
[ 43752] Blocking map draw for stig(21)
[ 44037] Game has ended
Due to comments and lag in replay: stig.
User avatar
Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Lol widgets

Post by Jazcash »

Nice, what do the numbers on the right mean?
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Lol widgets

Post by SirMaverick »

JAZCASH wrote:Nice, what do the numbers on the right mean?
Player number (not the same as team numbers).
User avatar
KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Lol widgets

Post by KaiserJ »

CarRepairer wrote:Who cares about covering the map with lines. But dicknipples? The person who drew that needs to be brought to justice.
chances are it was me
User avatar
Niobium
Posts: 456
Joined: 07 Dec 2008, 02:35

Re: Lol widgets

Post by Niobium »

It was stig. ~2000 lines drawn at once.
User avatar
Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Re: Lol widgets

Post by Noruas »

SEND SIG A MESSAGE

Image
User avatar
Sausage
Posts: 272
Joined: 05 Jan 2010, 23:47

Re: Lol widgets

Post by Sausage »

you need to set Unit LOD Distance higher, it will stop your units turning into fugly squares
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Lol widgets

Post by REVENGE »

:lol:
User avatar
KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Lol widgets

Post by KaiserJ »

hahaha nice drawing

eventually i'll dump a bunch of funny screens like that; most of the drawings that happen are NSFW tho
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Lol widgets

Post by CarRepairer »

Hi I'm LionHeart

Image
Attachments
screen058k.jpg
(413.07 KiB) Downloaded 3 times
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Lol widgets

Post by Forboding Angel »

Edit2: Nevermind. It appears that chilli is using draws to render the lines, I still think the lack of definition in the white lines is super ugly though :-/
User avatar
Mav
Posts: 258
Joined: 12 Nov 2009, 20:06

Re: Lol widgets

Post by Mav »

Been working on a widget that converts monotone bitmaps into drawings. The program generates a pointset that can be used by TFC's Emote widget. Right now it only does shading, but next up: edgefinding.

EDIT: Sorry they are giant.
Attachments
screen00119.png
Lock up your children!
(1.63 MiB) Downloaded 3 times
screen00117.png
Progress!
(1.22 MiB) Downloaded 3 times
screen00115.png
Hail Boxxy!
(1.65 MiB) Downloaded 3 times
User avatar
manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: Lol widgets

Post by manolo_ »

nice one, ill say "let paintwars begin"
Post Reply

Return to “Lua Scripts”