Random WIP 2006-2011 - Page 267

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

How can you tell WTF is going on there?
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

Grouping, hiding, guesswork...
lighttest.jpg
(371.9 KiB) Downloaded 2 times
sometimes, every fifth or seventh map things really start to look like you imagined them.







and then the funny little light goes on, start dancing, form a parade- and dont you name me insane again. My thoughts makes perfect sense in twelve other universes, so your Nonsanes Univercism is pretty dumb in the majority of dimensions.
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Random WIP

Post by Tribulex »

omfg what is that picasso?
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

a lighttest in a city
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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Random WIP

Post by KaiserJ »

in the bright lights... the big city,
police come calling at night with eyes shifty!

(i am reminded of kung fu movies with yours picasso... very cool!)

Image

my city was constructed with labour laws that even dubai would find inhumane!
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

Blood is such a rich building material, a thousand empires cant be wrong.

Also some zoomed in closeup-shots plz
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: Random WIP

Post by KaiserJ »

*cry* i was going to set up a render so i could make the map later...

but i don't have enough memory for worldmachine to do it :/

i hate you, worldmachine. useless bastard.

/chucks out map

(32 bit, 3 gigs ram. maybe you can see some inefficiencies in how i've built my world as well, that would be helpful)
Attachments
36_chambers.7z
up from the 36 chambersss
(27.22 KiB) Downloaded 20 times
Last edited by KaiserJ on 29 Mar 2010, 20:36, edited 1 time in total.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Random WIP

Post by Beherith »

you running 64 bit? you can easily gen that one with tiled build.
I have 4 gigs of ram, if that is more than yours, i can gen it for ya.
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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Random WIP

Post by KaiserJ »

ok. i must learn moar. and get a 64 bit OS.
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Random WIP

Post by Tribulex »

awwww poor kaiser :(
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Random WIP

Post by Beherith »

Image
Simple house for s44, 300 tris, 256*128 texture.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

simple house is beautifull
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Random WIP

Post by Beherith »

Some permutations:

Image
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

procedural house is procedural
MorrisonHouse.jpg
MorrisonHouse.jpg (38.17 KiB) Viewed 1806 times
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Random WIP

Post by FLOZi »

Very nice indeed Behe! 8)
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SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: Random WIP

Post by SanadaUjiosan »

Beherith wrote:Image
Simple house for s44, 300 tris, 256*128 texture.
Super awesome!
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Random WIP

Post by Tribulex »

picasso's house is better than beherith's
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: Random WIP

Post by manolo_ »

Tribulex wrote:picasso's house is better than beherith's
would be cool if you could play over several levels, so com1 (morphed to lvl3) is in the -------, com2 (unmorphed) in the basement and com3 is in the garden. the we call it Sim:spring
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Random WIP

Post by Beherith »

Image
But then you would have to feed your comm, and make him do the dishes and eventually get him a wife.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

Assuming Corecomander is not a Scot and wears a skirt for a reason, this would mean the end of 4000 years of total war, and the start of the "Who does the dishes?" conflict... endless passibilitys, i see them, they went by and are gone now, everybody raise your head again- she didnt see us playin when we should ve bin workin
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