XTA keybinds [IMPORTANT PLEASE RESPOND] - Page 2

XTA keybinds [IMPORTANT PLEASE RESPOND]

Hearken back to the days of yore and enjoy the first major Spring module!

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Jools
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by Jools »

Oh yeah, forgot about that, and I think I meant ctrl+F4.

Anyway, spacebar doesn't work, I guess spring doesn't consider it to be a key wrt keybinds.
luckywaldo7
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by luckywaldo7 »

Jools wrote:Oh yeah, forgot about that, and I think I meant ctrl+F4.

Anyway, spacebar doesn't work, I guess spring doesn't consider it to be a key wrt keybinds.
Its called just "space" in keybinds.
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FaerieWithBoots
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by FaerieWithBoots »

pintle wrote:F4 is mex view.

Is this like "fuck with the 2 buttons that pint does 90% of his macro with" week or what? :P

edit: how bout space bar?
nooo XD lol I use the spacebar to put focus on the last mesage (f3) just like starcraft and other rtsses.
Do you really want stats hotkeyed? I'd sugest o,p,k,l,n,m Or any other button on the right side of a qwerty keyboard.

@trib
But, hey, it is your gui, do whatever you want i'd say! :)
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triton
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by triton »

[IMPORTANT PLEASE RESPOND]

oh nice when tribulex is serious it's "important"...
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Tribulex
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by Tribulex »

There is no longer a "share dialog", you just open up the player stats window and click their name or their resourcebar. Thats why I want to bind a key because its important for sharing. Do people want that key to be h?
pintle
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by pintle »

Tribulex wrote:Do people want that key to be h?
Sounds good: 100% intuitive change for vets, consistent with other mods for the people new to XTA (lol like new ppl play xta)
babbles
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by babbles »

pintle wrote:
Tribulex wrote:Do people want that key to be h?
Sounds good: 100% intuitive change for vets, consistent with other mods for the people new to XTA (lol like new ppl play xta)

Actually they do...
pintle
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by pintle »

I was joking man :P
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Jools
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by Jools »

luckywaldo7 wrote:
Jools wrote:Oh yeah, forgot about that, and I think I meant ctrl+F4.

Anyway, spacebar doesn't work, I guess spring doesn't consider it to be a key wrt keybinds.
Its called just "space" in keybinds.
I think I tried that, but it doesn't really work anyway in game (correct me if wrong), I think someone said the reason is that space is considered a meta or special key.
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Tribulex
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by Tribulex »

well right now space is for camera rotation. heres what im doing:

h for playerstats/give (i wish i could use tab)
tab for overview cam (i wish people would buy super scrolling mice)
space for camera rotate
ctrl modifier to snap attack/reclaim/repair/capture/guard commands to nearest unit
shift to queue, view, and edit commands

commands for factory view, group view, builder view, and unit view that can be bound in uikeys
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Tribulex
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Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

Post by Tribulex »

triton wrote:[IMPORTANT PLEASE RESPOND]

oh nice when tribulex is serious it's "important"...
Thanks for your input Triton... or rather lack thereof...
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