Widget: Cloak Fire State
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- KingRaptor
- Zero-K Developer
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- Joined: 14 Mar 2007, 03:44
Widget: Cloak Fire State
Sets mobile units to Hold Fire when cloaked, reverts to whatever state they were before when decloaked.
v1.02: Fixed widget not functioning for 0.81.2.1 (replaced canmove with canMove).
Added list of exempt units; currently includes *A and S44 snipers.
caspring.org, springfiles (in case attachment is out of date/whatever)
v1.02: Fixed widget not functioning for 0.81.2.1 (replaced canmove with canMove).
Added list of exempt units; currently includes *A and S44 snipers.
caspring.org, springfiles (in case attachment is out of date/whatever)
- Attachments
-
- unit_cloakfirestate.lua
- Cloak Fire State v1.02
- (5.08 KiB) Downloaded 162 times
Last edited by KingRaptor on 06 Jun 2010, 06:26, edited 2 times in total.
Re: Widget: Cloak Fire State
Cool, I already have this for my Com but always wanted it for all units, thanks. <3
Re: Widget: Cloak Fire State
Could you make one that makes all units cloak set to hold position too?
Re: Widget: Cloak Fire State
what the hell is the point of thatJAZCASH wrote:Could you make one that makes all units cloak set to hold position too?

Also, would setting cloaked units on hold fire affect mines too?
Re: Widget: Cloak Fire State
I always set my cloaked units to hold position. It stops them firing at units and walking into them which gives away their position.Sausage wrote:what the hell is the point of thatJAZCASH wrote:Could you make one that makes all units cloak set to hold position too?![]()
Also, would setting cloaked units on hold fire affect mines too?
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Re: Widget: Cloak Fire State
Why do you not set all your units to hold position?
Re: Widget: Cloak Fire State
restated from another thread:Google_Frog wrote:Why do you not set all your units to hold position?
he is not a newb, but he is a noob.
- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Re: Widget: Cloak Fire State
Not sure why you want it since a unit on Hold Fire isn't going to attack other units and thus do any chasing, but here you go:JAZCASH wrote:Could you make one that makes all units cloak set to hold position too?
http://spring.pastebin.com/m4b2cd8c2
Hold pos when cloaked, Maneuver when decloaked.
(just copypasta the contents over the original widget)
Re: Widget: Cloak Fire State
If I get this, can I disable the dontshoot comm widget? i.e. will the comm be included under the umbrella of cloaked units re this widget?
Re: Widget: Cloak Fire State
Except that this widget doesnt play well with BA snipers, who are often wanted to fire even when cloaked.
Its basically for comms and gremlins, and maybe decoy comms.
Its basically for comms and gremlins, and maybe decoy comms.
Re: Widget: Cloak Fire State
I mainly like adv crawling bombs, parasites and cloakable fusions to stay cloaked.Beherith wrote:Except that this widget doesnt play well with BA snipers, who are often wanted to fire even when cloaked.
Its basically for comms and gremlins, and maybe decoy comms.
Re: Widget: Cloak Fire State
Except that neither of those have real weapons to fire, so this widget does NOTHING to them.JAZCASH wrote:I mainly like adv crawling bombs, parasites and cloakable fusions to stay cloaked.Beherith wrote:Except that this widget doesnt play well with BA snipers, who are often wanted to fire even when cloaked.
Its basically for comms and gremlins, and maybe decoy comms.
Adv crawlie does more dmg on attack than on death.
Re: Widget: Cloak Fire State
I was talking about auto-cloaking units. But I don't like my crawling bombs walking into units like scouts and such.Beherith wrote:Except that neither of those have real weapons to fire, so this widget does NOTHING to them.JAZCASH wrote:I mainly like adv crawling bombs, parasites and cloakable fusions to stay cloaked.Beherith wrote:Except that this widget doesnt play well with BA snipers, who are often wanted to fire even when cloaked.
Its basically for comms and gremlins, and maybe decoy comms.
Adv crawlie does more dmg on attack than on death.
- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Re: Widget: Cloak Fire State
Apparently 0.81.2.1 broke the widget and I didn't notice until a few days ago
Updated first post with new version (now supports exceptions). Can I get a Widget DB admin to update the version there as well?

Updated first post with new version (now supports exceptions). Can I get a Widget DB admin to update the version there as well?
Re: Widget: Cloak Fire State
pm vbs for an account for wdb, but i updated it