Constantly Flashing Screen

Constantly Flashing Screen

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willvette
Posts: 3
Joined: 20 Oct 2008, 04:41

Constantly Flashing Screen

Post by willvette »

Whenever I start Spring, the screen Constantly flashes, on my laptop, switching between the game and a black screen in less than a sec.

system specs:

Windows 7 Home Premium 64-bit
Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz
3.00 GB RAM
ATI Mobility Radeon X1300 (latest drivers w/ CCC installed)
monitor resolution 1024x768
DirectX version DirectX 9.0 or better
Spring is limited to one core and UAC is turned off
Tried all sorts of spring settings but no good... (basic - topnotch)

:( any ideas?....
User avatar
Sucky_Lord
Posts: 531
Joined: 22 Aug 2008, 16:29

Re: Constantly Flashing Screen

Post by Sucky_Lord »

Totally sure youve allowed spring access in your security settings?
User avatar
aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Constantly Flashing Screen

Post by aegis »

post your infolog.txt, probably in documents\my games\spring
willvette
Posts: 3
Joined: 20 Oct 2008, 04:41

Re: Constantly Flashing Screen

Post by willvette »

LogOutput initialized.
Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
Build date/time: Feb 22 2010 17:58:32
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Users\William\AppData\Local\springsettings.cfg
using default configuration source "C:\Users\William\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz; 3070MB RAM, 6139MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Program Files (x86)\Spring\
Using read-only data directory: C:\Users\William\Documents\My Games\Spring\
Scanning: C:\Users\William\Documents\My Games\Spring\maps
Scanning: C:\Users\William\Documents\My Games\Spring\mods
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.8304 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Mobility Radeon X1300
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Starting GameServer: 24 ms
[ 0] Starting demo recording
[ 0] Using map SpeedMetal.smf
[ 0] Recording demo demos/20100227_132653_SpeedMetal_0.81.2.sdf
[ 0] Using script Skirmish AI test: RAI 0.601
[ 0] Using mod Balanced Annihilation V7.04
[ 0] Using mod archive BA704.sd7
[ 0] Loading client data: 289 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] Loading console: 1 ms
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 189 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.645000
[ 0] Loading defs: 752 ms
[ 0] Loading map informations
[ 0] Loading map
[ 0] Loading Map
[ 0] Loading .smt tile-file "maps/SpeedMetal.smt"
[ 0] Loading 8814 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 5 ms
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 75 ms
[ 0] Sound: Unable to open audio file: FailedCommand
[ 0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: b67c10ab
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from KillMe
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 0)
[ 0] Player KillMe finished loading and is now ingame
[ 0] GameID: 2e8e894b3a158437e65dd79ba5e793bc
[ 0] KillMe added point: Start 0
[ 17] Skirmish AI "RAI_0.601" took over control of team 1
[ 347] User exited
[ 347] Path cache hits 0 0%
[ 347] Path cache hits 0 0%
[ 347] Statistics for local connection:
Received: 1240 bytes
Sent: 3510 bytes
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