balanced (i hope) for BA 1v1.
12x10
mirrored metal balance
3 mex starts, 15 mexes in conflict.
2 geothermals
MinWind=6;
MaxWind=15;
metal extractors give 1.8
put down the tiles for a bit to make a "traditional" map
inspired by a concept posted by johannesh
smd stolen from hunterw (edited only slightly)
texture made with springmapedit (script and hand)
bridges made with fireworks
rendered in max w/ bumpmap
credit to behe and artturi for your ongoing support and inspiration, and for constantly raising the bar in terms of map quality!
credit to wombat for trolling me to make more maps
now all i need are some good players to test ^^ if someone wants to offer it as a prize in a 1v1 tourney, i can imprint the winners name in v2 or something like that.
happy battling!


