Balanced Annihilation LoadScreens - Page 3

Balanced Annihilation LoadScreens

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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Balanced Annihilation LoadScreens

Post by Jazcash » 15 Feb 2010, 10:48

TheFatController wrote:Don't suppose you got versions of those minus the black bars with the existing logo? :wink:
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BattleField.png
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PerperationOldStyle.png
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Jazcash
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Re: Balanced Annihilation LoadScreens

Post by Jazcash » 15 Feb 2010, 10:52

This one's just for my entertainment.

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Kinky.png
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hoijui
Former Engine Dev
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Re: Balanced Annihilation LoadScreens

Post by hoijui » 15 Feb 2010, 11:40

you should replace penis with primary physical sexual attributes to fit more genders.
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SirArtturi
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Re: Balanced Annihilation LoadScreens

Post by SirArtturi » 15 Feb 2010, 14:49

The desert shot is great. Is that beherit's map?

Actually, I rushed a bit judging you concentrating too much on maps. But now that I think of it It is good that you bring that side of the game in focus also since we have so many great looking maps :regret:

The only problem is to go in somekind of practical compromise between these sides (mod and the map) so that one wouldnt overshade other and keep the focus still on the mod and the gameplay... :-) Not easiest task but still possible...
Last edited by SirArtturi on 15 Feb 2010, 14:56, edited 1 time in total.
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Jazcash
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Re: Balanced Annihilation LoadScreens

Post by Jazcash » 15 Feb 2010, 14:54

SirArtturi wrote:The desert shot is great. Is that beherit's map?
Tis indeed.
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Tribulex
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Re: Balanced Annihilation LoadScreens

Post by Tribulex » 19 Feb 2010, 16:12

STOP POTATOSHOOPING
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Masse
Damned Developer
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Re: Balanced Annihilation LoadScreens

Post by Masse » 24 Apr 2010, 00:55

Tribulex wrote:STOP POTATOSHOOPING
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MidKnight
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Re: Balanced Annihilation LoadScreens

Post by MidKnight » 24 Apr 2010, 01:02

Masse wrote:
Tribulex wrote:STOP POTATOSHOOPING
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Jazcash
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Re: Balanced Annihilation LoadScreens

Post by Jazcash » 24 Apr 2010, 09:06

MidKnight wrote:
Masse wrote:
Tribulex wrote:STOP POTATOSHOOPING
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