Pros spam Stumpy.Beherith wrote:Fool, only pros spam flash, noobs spam adv solar.
Balanced Annihilation V7.04
Moderator: Content Developer
Re: Balanced Annihilation V7.04
Re: Balanced Annihilation V7.04
flash & adv solar for life
Re: Balanced Annihilation V7.04
Subs(sharks for example) cant kill adv sea lab.. is that on fix list allready ???
This bug really makes game worse.

Re: Balanced Annihilation V7.04
its problem with all torps and all underwater labs, no ?
Re: Balanced Annihilation V7.04
If sea lab is building a unit on repeat, there's hardly anything that can kill it cause they target the units being built instead of the lab itself?
Played a game the other day where Wombat and his gay friend tried everything to kill my sea lab but I was too pro. They sent like 30 T2 Torp bombers, GIMP's, Brawlers... just so much stuff can't kill sea labs.
Played a game the other day where Wombat and his gay friend tried everything to kill my sea lab but I was too pro. They sent like 30 T2 Torp bombers, GIMP's, Brawlers... just so much stuff can't kill sea labs.
Re: Balanced Annihilation V7.04
i think you can kill it if you force target to the lab instead
Re: Balanced Annihilation V7.04
Liche missile goes through your own units.
http://replays.adune.nl/?2065
Maybe fix somehow though it would be funy to leave such missiles as defense everywhere
http://replays.adune.nl/?2065
Maybe fix somehow though it would be funy to leave such missiles as defense everywhere
Re: Balanced Annihilation V7.04
gimps were on hold fire for some reason x) and trib is not gay ! he is just different...JAZCASH wrote:If sea lab is building a unit on repeat, there's hardly anything that can kill it cause they target the units being built instead of the lab itself?
Played a game the other day where Wombat and his gay friend tried everything to kill my sea lab but I was too pro. They sent like 30 T2 Torp bombers, GIMP's, Brawlers... just so much stuff can't kill sea labs.
Re: Balanced Annihilation V7.04
Hit the pillars on the side of the shipyard etc.
Re: Balanced Annihilation V7.04
How? (Don't say first person mode)Saktoth wrote:Hit the pillars on the side of the shipyard etc.
Re: Balanced Annihilation V7.04
Position unit so that the pillar is in between the shooting unit and the lab center.
And keep them on fire at will
And keep them on fire at will
Re: Balanced Annihilation V7.04
The exact corner of the shipyard needs to be hit. It takes a bit of positioning, but a sub wipes out a shipyard pretty quickly once you get the right angle.
Re: Balanced Annihilation V7.04
So it requires lining the units up in position so the edges of the shityard intercept the shots aimed at the ship centre? A bit fail no?
And there's a bunch of units which this would probably only apply to right? I mean, the shipyard has lots of open areas which projectiles go through anyway so it'd have to be pretty accurate shooting anyway...
And there's a bunch of units which this would probably only apply to right? I mean, the shipyard has lots of open areas which projectiles go through anyway so it'd have to be pretty accurate shooting anyway...
Re: Balanced Annihilation V7.04
I only hope TFC fixes this ugly bug in 7.05 .Saktoth wrote:The exact corner of the shipyard needs to be hit. It takes a bit of positioning, but a sub wipes out a shipyard pretty quickly once you get the right angle.
Re: Balanced Annihilation V7.04
is BA V7.1 official release? doesnt seem to be updated here...
if it is, then pls remove the Red ui framework shit, the minimap is totally bs now, it just removes the 2 useful buttons and removes the icons of the buttons... yay
if it is, then pls remove the Red ui framework shit, the minimap is totally bs now, it just removes the 2 useful buttons and removes the icons of the buttons... yay
Re: Balanced Annihilation V7.04
Check the two topics at the top of http://springrts.com/phpbb/viewforum.php?f=44
Re: Balanced Annihilation V7.04
omg.. if you create new topic, you should post a link here and lock this thread then.