hi,
as the topic says and a known issue/problem. when u start a 1v1 u could see where the enemy starts, while his buildings change the ground, but u havent scouted that area yet. so what i want:
-hide this terraforming, if no one scouted it yet
-make it visible after some team/player scouted it
hide terraformed area when not scouted
Moderator: Moderators
Re: hide terraformed area when not scouted
That's so mtr it hurts.
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- Moderator
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Re: hide terraformed area when not scouted
Still, the idea is good it's just that noone has implemented. Holding multiple heightmaps for pathing and displaying may well be to complex.
As a workaround for building terraform ground deformation can be removed from buildings.
As a workaround for building terraform ground deformation can be removed from buildings.
Re: hide terraformed area when not scouted
mtr?Das Bruce wrote:That's so mtr it hurts.
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Re: hide terraformed area when not scouted
Monthly Topic Rotation. In other words, it's been requested 9999999 times.manolo_ wrote:mtr?Das Bruce wrote:That's so mtr it hurts.
It's worth it. Seeing terraform changes outside LoS is a major bug in the game, as much as seeing anything else like units or features.Google_Frog wrote:Still, the idea is good it's just that noone has implemented. Holding multiple heightmaps for pathing and displaying may well be to complex.
Re: hide terraformed area when not scouted
i agree with my dickbrother
Re: hide terraformed area when not scouted
Would be very nice to have. Currently it's something that can be fixed on a per-structure basis with something I delude myself into believing is clever modding.