Info about "rotating wheels" - Page 2

Info about "rotating wheels"

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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daryl
Posts: 200
Joined: 08 Oct 2006, 10:33

Re: Info about "rotating wheels"

Post by daryl »

hola...
i did a small test at the moment, with me, one friend, 3 KAIK and 2 RAI and SPRING didn't desync. ( playied on "mars map", with a lot of units ).
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