Heheh

Heheh

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Heheh

Post by Pxtl »

That, coincidentally, is why that I and many others detest UV mapping. It's like mowing a lawn with a hedge-trimmer. You have to painstakingly assign each cluster of polys their own section of the texture space, carefully ensuring mirroring is done right and that pixels aren't being skewed the wrong way, that the places that need detail can get it and the places that don't don't waste it. Avoiding distortion is a trick too.

Fortunately, there are apps that will handle it for you - there are numerous auto-unwrap apps of dubious reliability that will get you something to draw on in a moderate amount of time.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Wrong button?
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

Um... right... Huh?
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Targ Collective
Posts: 202
Joined: 12 Nov 2005, 14:16

Post by Targ Collective »

Sounds like he created a new topic by accident. Pxtl, put this in context OK?

The Collective
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