could not open file ArchiveCacheV7.lua

could not open file ArchiveCacheV7.lua

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Chielus
Posts: 3
Joined: 24 Dec 2009, 12:03

could not open file ArchiveCacheV7.lua

Post by Chielus »

Hello,

When i want to play Spring in singleplayer, the game crashes with this infolog:
LogOutput initialized.
Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Users\Michiel\AppData\Local\springsettings.cfg
using default configuration source "C:\Users\Michiel\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft (build 7600)
Intel(R) Core(TM)2 Duo CPU T5900 @ 2.20GHz; 3037MB RAM, 6072MB pagefile
OS: emulated 32bit mode
Using read-only data directory: C:\Program Files (x86)\Spring\
Using read-write data directory: C:\Users\Michiel\Documents\My Games\Spring\
ERROR in C:\Users\Michiel\Documents\My Games\Spring\ArchiveCacheV7.lua: could not open file: C:\Users\Michiel\Documents\My Games\Spring\ArchiveCacheV7.lua
Scanning: C:\Users\Michiel\Documents\My Games\Spring\maps
Scanning: C:\Users\Michiel\Documents\My Games\Spring\base
Scanning: C:\Users\Michiel\Documents\My Games\Spring\mods
Scanning: C:\Users\Michiel\Documents\My Games\Spring\packages
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Scanning: C:\Program Files (x86)\Spring\packages
The file C:\Users\Michiel\Documents\My Games\Spring\ArchiveCacheV7.lua is however present in my system

Windows 7 professional 64-bit
fresh install under C:\Program Files (x86)\Spring\

I've tried everything on this topic:
http://springrts.com/phpbb/viewtopic.php?f=11&t=19019

running as administrator doesn't help (and it doesn't produce a logfile when running as admin so can't check if it's the same problem)

can you help me?

Thanks in advance
Chielus
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: could not open file ArchiveCacheV7.lua

Post by imbaczek »

this should not be a big problem, it'll cause your spring to start really slowly if you've got a lot of maps/mods, though.

try deleting the file and starting spring without any lobby open (Test Spring in start menu or run spring.exe directly).
Chielus
Posts: 3
Joined: 24 Dec 2009, 12:03

Re: could not open file ArchiveCacheV7.lua

Post by Chielus »

that works

any solution so i can still use the lobby?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: could not open file ArchiveCacheV7.lua

Post by imbaczek »

no idea; i'm using springlobby on win7 64bit and i don't get such an error.
User avatar
BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: could not open file ArchiveCacheV7.lua

Post by BrainDamage »

in the options, enable: use old launch method
no idea why with certain people certain process execute functions makes spring to hang, and no clear pattern except it's only in windows
Chielus
Posts: 3
Joined: 24 Dec 2009, 12:03

Re: could not open file ArchiveCacheV7.lua

Post by Chielus »

thanks!

now i have the problem that the game is very slow if there's more units(100 total). with low graphic settings and intel gma 4500, this shouldn't be, right?

anti-alliasing is off, low detail settings (and basic water), 1366*768

(or do i have to start a new topic)
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: could not open file ArchiveCacheV7.lua

Post by hoijui »

Intel(R) Core(TM)2 Duo CPU T5900 @ 2.20GHz; 3037MB RAM, 6072MB pagefile
OS: emulated 32bit mode
yeah, with your system, that should not happen.

when you are ingame, you can press B, and CPU usage of different parts of the game will be shown to you. this info could be usefull. if you type /debuginfo profiling, the same info gets written to the infolog (only from that very moment, of course).
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: could not open file ArchiveCacheV7.lua

Post by imbaczek »

it may be a widget that does something your intel gfx doesn't like.
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