I followed some SPRING tutorial but i can't see my model during the game!!
i simple "modeled", in Blender, a cube with UV map and i exported it as cube.obj file with "UV" option enabled


i painted 4 textures:
Texture 1 Texture and Team color

Team color-the alpha channel

Texture 2 Reflectivity and Illumination

Illumination red-channel

I Imported the cube.obj as a object into the UPSRPRING and i generated the two DDS textures with S3O Texture Builder included into the UPSPRING program
And i texturized my cube, you can see the two screen:
Basic View:

and full view ( reflective, teamcolor etc)

I created the simple cube.fbi with "Object= cube.s3o;" string ( and other) and I copied the two DDS files (named tex1.dds and tex2.dds) into the Unittextures directory.
this is the result:

I can't see the cube!! what I wrong? Can You help me please??
Thx