just asking

just asking

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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

just asking

Post by PicassoCT »

is that units-ignore-typemap-bug still around?
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: just asking

Post by CarRepairer »

PicassoCT wrote:is that units-ignore-typemap-bug still around?
Sounds like a feature. How to unlock?
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: just asking

Post by Tribulex »

up down up down left right left right a b start
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: just asking

Post by Forboding Angel »

Ack I never replied... sorry, and I dunno tbh.

Try idkfa and if that doesn't work, iddqd
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: just asking

Post by TradeMark »

why is this on offtopic?
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: just asking

Post by Argh »

They don't ignore it, they just don't seem to use it for steering. Or something.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: just asking

Post by PicassoCT »

So they just follow there callculated ways, no matter what the typemap says (only with changed speed)?

Shit, i made another Postcard for Spring-
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: just asking

Post by TradeMark »

typemap is taken in count when paths are calculated, and paths is what makes your units move...
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: just asking

Post by Argh »

So they just follow there callculated ways, no matter what the typemap says (only with changed speed)?
That is what I see, in test after test, yes.
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