The #1 item on my wishlist - Page 2

The #1 item on my wishlist

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Rotatable structures are...

...probably one of the most-needed things
12
24%
...a good thing to have, but not more important than fixing bugs
33
67%
...not really important
4
8%
 
Total votes: 49

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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

I say we still go other the populous way.

Press space to rotate 90* clockwise.

Very very simple, easy to say, not hard to remember.
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

Alantai Firestar wrote:I say we still go other the populous way.

Press space to rotate 90* clockwise.

Very very simple, easy to say, not hard to remember.
Yes, but make all structure default to the last orientation that you set, so you don't have to keep rotating them.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Would 90 degree or 45 degree increments be better?

It would be nice to have 45 degree implements, but it would mean that you have to click 7 times to get it to face the direction just prior to the one you are on.
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[K.B.] Napalm Cobra
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Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

90 would be much easier to implement at this stage I'm guessing.
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AF
AI Developer
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Post by AF »

Pressing space easier than clicking and creating GUI clutter and confusing actions.. 90* is all you're getting untill pathfidnign changes.
Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

You know Alantai, you don't come off very well at all when you try to sound authoritative.
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Caydr
Omnidouche
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Post by Caydr »

Except that, as has already been stated, space is already assigned to something in the new GUI.
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DeathHawk
Posts: 278
Joined: 19 Oct 2005, 02:02

Post by DeathHawk »

I think were still goin to be waiting awile for that new GUI to come out, Anyone know the progress of it ?
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

no one is programming on it.... NO ONE... so programmers out there come and help spring!
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Caydr
Omnidouche
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Post by Caydr »

Sigh... can't believe something as important as GUI is still nonfunctional. I guess I can't complain though, they are doing a great job.
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[K.B.] Napalm Cobra
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Post by [K.B.] Napalm Cobra »

What needs to be done and where can it be found?
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NOiZE
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Post by NOiZE »

it can be found on the cvs i assume
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[K.B.] Napalm Cobra
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Post by [K.B.] Napalm Cobra »

More specific...
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NOiZE
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Post by NOiZE »

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[K.B.] Napalm Cobra
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Post by [K.B.] Napalm Cobra »

And what needs to be done?
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

me as coding noob don't know but prolly Torrasque knows, go bug him :D
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

There is not so much to do, but there is a lot of small bug and strange behavoir.

Some are caused by the input handler wich work in a strange way.

Some functionality have to be added, since there is some time that it have not been updated.

I can offer some help, or answer if you have more questions.
I will _not_ reinstall visual studio.

You can find more info from there : http://taspring.clan-sy.com/phpbb/viewt ... 5451#25451

Someone offered help some time ago : http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2801
But he disapear really quickly, so take care of you, working on this newGui is really dangerous.
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AF
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Post by AF »

It was my impression that keys in the new GUI wherent hardcoded, and that we had the source to change them should we wish.

hmm I wasnt tryign to be authoritave I was just annoyed that I had come to the end of my allotted internet time and ahd to post quickly.
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