Springie the AutoHost
Moderator: Moderators
Re: Springie the AutoHost
No idea, probably buildbot. Where daily builds of spring are.
Re: Springie the AutoHost
i have this
http://buildbot.eat-peet.net/spring/dedicated/
but I can try all versions, there is the same error.

http://buildbot.eat-peet.net/spring/dedicated/
but I can try all versions, there is the same error.

Re: Springie the AutoHost
Ask Auswaschbar then. Possibly its some dll conflict
Re: Springie the AutoHost
===============================
SPRINGIE 1.38
===============================
* can host any mod and map from new downloader system automatically (no need to have them locally) - without old modinfo.dat etc
SPRINGIE 1.38
===============================
* can host any mod and map from new downloader system automatically (no need to have them locally) - without old modinfo.dat etc
Re: Springie the AutoHost
oh one more thing, there is now "SpringVersion" parameter (main.xml or main section in gui)
Set it to "0.80.5"
It needs this to know what hashes to use because !@#$!%!#%!$^ @#$@#$@ map hashes still depend on spring base content and change each version.
If you dont set it, some maps or mods can display as "desynced"
Set it to "0.80.5"
It needs this to know what hashes to use because !@#$!%!#%!$^ @#$@#$@ map hashes still depend on spring base content and change each version.
If you dont set it, some maps or mods can display as "desynced"
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: Springie the AutoHost
you can acquire the version from the server's welcome message
and about the "still" part, I don't think it will ever change, the hash is meant to check integrity of all the deps
and maybe use config to override manually/fallback?TASServer 0.35 0.80.5 8201 0
and about the "still" part, I don't think it will ever change, the hash is meant to check integrity of all the deps
Re: Springie the AutoHost
Thanks for the idea, forgot its there, i will implement it.
Re: Springie the AutoHost
0.38.1
Gets default springversion from server, can be overriden from config.
Gets default springversion from server, can be overriden from config.
Re: Springie the AutoHost
Uhm, silly question.
We've set up the Springie autohost and I have level 2 admin rights.
I wanted to make some presets because people often end up playing 1v1v1 and are too lazy to set up deployment boxes. And then you get whining when they lose due to shitty deployment.
Anyway, I've set up boxes the way they should work, and now I'd like to save the preset... Is it possible to do it from Battleroom? Could it be implemented? *shrug*
Can't find it in !helpall or here: http://springrts.com/wiki/Hosting_Spring/Autohost
Cheers,
Oskar
We've set up the Springie autohost and I have level 2 admin rights.
I wanted to make some presets because people often end up playing 1v1v1 and are too lazy to set up deployment boxes. And then you get whining when they lose due to shitty deployment.
Anyway, I've set up boxes the way they should work, and now I'd like to save the preset... Is it possible to do it from Battleroom? Could it be implemented? *shrug*
Can't find it in !helpall or here: http://springrts.com/wiki/Hosting_Spring/Autohost
Cheers,
Oskar
Re: Springie the AutoHost
2 ways:
1) when you start game on given map, boxes autosave and they will appear again once you switch to same map
2) make a preset, each preset has "custom commands" you can put your !addbox commands tehre.
1) when you start game on given map, boxes autosave and they will appear again once you switch to same map
2) make a preset, each preset has "custom commands" you can put your !addbox commands tehre.
Re: Springie the AutoHost
I was just trying to run my own bot, but I met the following problem:
When people join my host they recieve messege that Your map/mod differs from the host's one.
I checked if it isnt same file directory problem (for springie and my client) and I noticed that everybody who join gets this messege ;[
Any ideas?
When people join my host they recieve messege that Your map/mod differs from the host's one.
I checked if it isnt same file directory problem (for springie and my client) and I noticed that everybody who join gets this messege ;[
Any ideas?
Re: Springie the AutoHost
1) make sure your springie is latest
2) rehost map/mod
3) check configuration and if needed force spring engine version there
2) rehost map/mod
3) check configuration and if needed force spring engine version there
Re: Springie the AutoHost
ok now its half of succes I noticed that BA my springie was hosting isnt the lastest one. Now the mod difference problem is over. Too bad map still doesnt match ;/
@Edit: Problem solved by forcing spring version in settings ;] Big thanks :D
@Edit: Problem solved by forcing spring version in settings ;] Big thanks :D
Re: Springie the AutoHost
Some people had problem syncing to springie after spring/dedicated server update.
Make sure that main.xml contains either empty, or correct value in SpringVersion parameter:
After springie restart, give it some time (5-10mins) to download correct hashes for new spring version for all the maps and mods from server and then give it rehost command to force it to host correct hashes.
Make sure that main.xml contains either empty, or correct value in SpringVersion parameter:
Code: Select all
<SpringVersion>0.81.1</SpringVersion>
Re: Springie the AutoHost
I changed Springie to multi-autohost:
* possible to run many different autohosts from single process
* automatic "cloning" of existing autohosts to ensure at least one is free
* automatic mod update based on rapid tag
* !spawn command to manually spawn your own and become boss there (!spawn mod=ba,title=my game,password=secret)
SpringRts.com runs following:
Boron - sa:latest
[GJL]autohost - thecursed:latest
Helium - xta:latest
Hydrogen - ra:latest
Nitrogen - nota:latest
Oxygen - ca-1faction:test
Springie - ca:stable
Xenon - ca:test
Lithium - evo:test
Nickel - s44:test
Each of them spawns new instances if there are none empty and each of them listens to !spawn command.
* possible to run many different autohosts from single process
* automatic "cloning" of existing autohosts to ensure at least one is free
* automatic mod update based on rapid tag
* !spawn command to manually spawn your own and become boss there (!spawn mod=ba,title=my game,password=secret)
SpringRts.com runs following:
Boron - sa:latest
[GJL]autohost - thecursed:latest
Helium - xta:latest
Hydrogen - ra:latest
Nitrogen - nota:latest
Oxygen - ca-1faction:test
Springie - ca:stable
Xenon - ca:test
Lithium - evo:test
Nickel - s44:test
Each of them spawns new instances if there are none empty and each of them listens to !spawn command.
Re: Springie the AutoHost
Springies now support script passwords -> you need lobby which supports script passwords too to rejoin running game.
SL and SD support them.
Springie also automatically adds newly joined players to game - meaning they can ingame join as spectator to existing game.
SL and SD support them.
Springie also automatically adds newly joined players to game - meaning they can ingame join as spectator to existing game.
- marciolino
- Posts: 268
- Joined: 06 Sep 2010, 22:59
Re: Springie the AutoHost
Hi,
I would like to know how configure the springie path to maps and mods? I have installed springie but it can't find my maps and mods.
Thanks a lot.
I would like to know how configure the springie path to maps and mods? I have installed springie but it can't find my maps and mods.
Thanks a lot.
Re: Springie the AutoHost
Springie automatically uses plasma server service. It does not need any maps and mods.
http://planet-wars.eu/PlasmaServer
Also it's now multi-autohost. If you need new one you can use !spawn command on existing springie. If you have good connectivity server outside EU, and would like to host several springies, let me know, I can provide you with latest versions and instructions.
http://planet-wars.eu/PlasmaServer
Also it's now multi-autohost. If you need new one you can use !spawn command on existing springie. If you have good connectivity server outside EU, and would like to host several springies, let me know, I can provide you with latest versions and instructions.
- marciolino
- Posts: 268
- Joined: 06 Sep 2010, 22:59
Re: Springie the AutoHost
Hello,
In fact I have installed springie but when launched, the map and mod is not taken into account, it appears as map=dummy and mod=dummy. It is why I was asking for mapinfo and modinfo.dat.
In the erros file this is what I found:
While loading mapinfo.dat
System.IO.FileNotFoundException: Could not find file 'C:\Users\...\Spring\springie\mapinfo.dat'.
And the same for modinfo.dat
If it doesn't need any more map and mods info, what I am doing wrong?
And yeh, I would like to have a multiple-host. Can you help me?
In fact I have installed springie but when launched, the map and mod is not taken into account, it appears as map=dummy and mod=dummy. It is why I was asking for mapinfo and modinfo.dat.
In the erros file this is what I found:
While loading mapinfo.dat
System.IO.FileNotFoundException: Could not find file 'C:\Users\...\Spring\springie\mapinfo.dat'.
And the same for modinfo.dat
If it doesn't need any more map and mods info, what I am doing wrong?
And yeh, I would like to have a multiple-host. Can you help me?