Because people are starting this again.. why is it a GAME? - Page 2

Because people are starting this again.. why is it a GAME?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Because people are starting this again.. why is it a GAME?

Post by Saktoth »

CA is now officially a 'Content Package' (CP for short). Any person using the 'Game' or 'Mod' terminology to refer to it will be summarily executed.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Because people are starting this again.. why is it a GAME?

Post by Argh »

So, basically, right after the grumblers kill everybody in that "coder humor" thread, shortly after my cleverly-punning haiku about FORTRAN (damn you, 17th syllable, damn you) we shall execute all the nubs in the Lobby.

Cool, I want to watch via remote as the cyber-dawgs leave the kennel.
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smoth
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Re: Because people are starting this again.. why is it a GAME?

Post by smoth »

<aplayer> its cool
<aplayer> whats funny is that its called a mod but all you download it the game engine to play it lol
<aplayer> is* not it

funny how these things happen.
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smoth
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Re: Because people are starting this again.. why is it a GAME?

Post by smoth »

Argh wrote:Legally, the only difference between Gundam or SWS and OTA mods is that they're committing piracy, you guys are just infringing (in SWS's case, with the explicit blessing of LucaArts, and I'm sure Bandai is pleased with Gundam). That is why I suggested "fangame"- it is a in-between category, and it suggests positive values, i.e., fandom, behind the work being done. Anyhow, that was just a thought.
This project as far as Total annihilation would allow was completed, I have now begun expanding on the original concept into what the spring engine can handle. With all that I have originally planned for the total annihilation TC completed, I now carry the project further and closer to a true work of fan art, improving models and improving gameplay. Some models already have been updated or replaced where as others are still the same. Feel free to post comments on the models or anything related to the project here.

Why are there two Gundam profiles:
As you well know this very same project is also registered for Total annihilation. However after reaching 1.0 the mod has split into two branches. Gundam Annihilation(more for ta) and Gundam RTS(game for the engine spring). Gundam Annihilation 1.0 is not released to the Total Annihilation community but gundam spring is. Gundam RTS will continue to grow as spring gives me more features.

One Big thing of note is that unlike Total Annihilation, the Spring engine is FREE and that means that this project is more readily accessible then the Total Annihilation counterpart.

Again, spring is a free rts engine, with many games, ta mods and a good gundam game that I am working on! How can you go wrong with a free gundam RTS!
pretty much yes argh.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Because people are starting this again.. why is it a GAME?

Post by Forboding Angel »

Hate him or not, Smoth, he's right.

For what it's worth, I agree. SpringInfo was created to be everything I knew this site would never be... That being a place for people who know nothing about spring can find useful information, project info, etc etc. Thankfully, people are now starting to actually contribute to it thanks to Tobi integrating the news feed.

But regardless, other than SpringInfo, I've pretty much given up. THe thing that kills me is the fact that When Evo goes final, about the only real choice I'm left with is splitting from the spring project entirely. I don't particularly care for that option, but the "Spring Project" is one massive mess.
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SpliFF
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Re: Because people are starting this again.. why is it a GAME?

Post by SpliFF »

GAME is best because:

free game = FREE GAME
free mod = Yeah but I have to buy the game right?

The word MOD is deceptive because it does imply to most gamers that you need to buy a game first. Even *A mods are more accurately TA CLONES than TA mods - since they are not modifications of TA - they are actually GAMES that run on a free engine that happen to be (infringing) clones of another game.

Windows / DirectX is an ENGINE, PLATFORM or API but nobody argues that a game running on that engine is actually a DirectX MOD.

In short, GAME is a good choice for all Spring projects. I wouldn't go as as far as renaming the mods/ folder though. That is simply an implementation detail.
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Wombat
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Re: Because people are starting this again.. why is it a GAME?

Post by Wombat »

it means same for 99% of players like difference between LUA and Lua...
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TheMightyOne
Posts: 492
Joined: 26 Feb 2007, 14:32

Re: Because people are starting this again.. why is it a GAME?

Post by TheMightyOne »

Wombat wrote:it means same for 99% of players like difference between LUA and Lua...
those are different things?! :shock:
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Because people are starting this again.. why is it a GAME?

Post by Wombat »

point is, there is no difference... now think... second meaning... deeper... called sarcasm...
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Because people are starting this again.. why is it a GAME?

Post by KDR_11k »

I call 'em mods because they go into the /mods/ folder and are found under the mod tab in SL.
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Tribulex
A.N.T.S. Developer
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Joined: 26 Sep 2009, 21:26

Re: Because people are starting this again.. why is it a GAME?

Post by Tribulex »

smoth wrote:<aplayer> its cool
<aplayer> whats funny is that its called a mod but all you download it the game engine to play it lol
<aplayer> is* not it

funny how these things happen.
Never seen this person before. Other examples?
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Because people are starting this again.. why is it a GAME?

Post by Otherside »

MTR: of smoth making a bawww thread that about a topic no one really cares about just to start drama.

Nothing to see here.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Because people are starting this again.. why is it a GAME?

Post by Tobi »

The only reason not to rename is because it's a PITA to do, as we then need to make the installer move all the user content around, which would most probably break on a certain % of the installs. (Never mind that when testing you'd have to continuously rename folders or mess around with junction points...)

Adding one or two more dirs shouldn't hurt though.
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Re: Because people are starting this again.. why is it a GAME?

Post by 1v0ry_k1ng »

I have no problem with the word mod because in the context of spring it means game
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Because people are starting this again.. why is it a GAME?

Post by smoth »

Forboding Angel wrote:Hate him or not, Smoth, he's right.
The fuck forb, you are white knighting and argh and I were not fighting! Stop looking for hatred that isn't there!

We were actually being pretty cool to one another. Don't try and stir up something that isn't there!
1v0ry_k1ng wrote:I have no problem with the word mod because in the context of spring it means game
Yah it is easily understood by us but we know the whole saga of why the engine calls them modules. You cannot defy convention and have no consequences. By calling the projects mods we defy the convention that a mod is a dependency on a game and that confuses players. I said that several times in this thread as have others.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: Because people are starting this again.. why is it a GAME?

Post by zwzsg »

There's no need to rage. Let the people here call them mods, but outside of here, you're free to call GRTS a game, and advertise it as such. Make sure you have a complete installer though so that it really feels like a game. What terminology is used here is irrevelant to prospective GRTS players, as you're not going to get massive amouth players from here anyway. So ignore what happens here and go advertise GRTS as a game outside.
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smoth
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Re: Because people are starting this again.. why is it a GAME?

Post by smoth »

I do. However, when gundam players come here they are told it is a mod. This immediately confuses them.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Because people are starting this again.. why is it a GAME?

Post by Forboding Angel »

/facepalm

Smoth read your pm's. I suppose since you posted a tiny bit publicly I'll paste a tiny bit of my reply here:

Why are you so thick sometimes?

It wasn't inappropriate at all. It's not like your feelings for Argh are a big secret. I never said you were attacking him... Where on earth did you get that idea? Nor did I imply that the two of you were arguing. Seriously, settle down a bit, we're on your side here.

Well Z, there are some significant issues regarding that. First of all is springlobby. Now, I understand that SL can be skinned, but the name of the lobby itself is a hurdle. Speaking from an outsider standpoint: If Spring itself is an engine, then why does it need a lobby? I understand the the SL guys want and should receive credit and kudos for all the hard work they've done, but it imposes a significant problem in the fact that we cannot brand lobbies that ship with our installers. In the end it all comes out as one giant mess of things that don't match.

Sure, I rename shortcuts and things like that, but it's a little odd when the Evolutions RTS lobby shortcut opens up a program called springlobby, yes? Moreso than that, we have a program called springsettings which controls graphics options. If it were renamed "Graphics Settings" then at least it would manage to make a lick of sense. Even worse, the springlobby logo is on the titlebar, causing it to look even more disjointed. I'm not saying that they shouldn't get the credit and kudos, but the simple fact that it is named "SpringLobby" causes problems.

One thing that would help a lot is if Springlobby were renamed to "Multiplayer Lobby" with the ability to attach a game name infront of it like Gundam RTS - Multiplayer Lobby. At least that actually makes sense and the end user knows that he is definitely in the right place.

I said that about splitting off for the simple purpose of making a point. I/we have no intention of doing anything of the kind that I know of, but when it comes right down to it, there isn't a lot of choice as to what you can do. We gamedev ppl are constricted by the engine and the lobby in ways that do matter. Yes, being called mods is annoying and a complete misnomer and having a content directory will help a little bit, but it won't solve the base issues that we have.

@smoth's last post:
Evo has the same issue. I have stopped trying to get my friends to check it out because there is't any point, the entire mess makes no sense at all.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: Because people are starting this again.. why is it a GAME?

Post by zwzsg »

I used to rename TASClient KPSClient...
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Because people are starting this again.. why is it a GAME?

Post by Forboding Angel »

Doesn't redistributing under a different name violate the license? Also, what did you do about the spring logo?
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