[Spring 0.80.5.2] Crashes just before entering the map

[Spring 0.80.5.2] Crashes just before entering the map

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arrekh
Posts: 3
Joined: 22 Nov 2009, 23:59

[Spring 0.80.5.2] Crashes just before entering the map

Post by arrekh »

XP
Ge Force 4200
BA,
latest versions from today

1. I installed game few days ago. All multiplayer mods, maps and AI have been working fine.
2. During entering match on multi, game crashed just before entering into the gameplay ( "creating sky") and I was kicked back to Lobby.
Probably happened after I was changing Lua widgets in game before

3.I uninstalled spring and removed all folders. Then I installed game into new partition. Problem is still the same.

4. Situation happens also in the same moment when loading singleplayer with bot.

LOG after crash:
LogOutput initialized.
Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\Administrator\Ustawienia lokalne\Dane aplikacji\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 112, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 0, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Dodatek Service Pack 3 (build 2600)
Intel(R) Pentium(R) 4 CPU 2.66GHz; 511MB RAM, 1250MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring Engine\
Using read-only data directory: C:\Documents and Settings\Administrator\Moje dokumenty\My Games\Spring\
Scanning: C:\Documents and Settings\Administrator\Moje dokumenty\My Games\Spring\maps
Scanning: C:\Documents and Settings\Administrator\Moje dokumenty\My Games\Spring\base
Scanning: C:\Documents and Settings\Administrator\Moje dokumenty\My Games\Spring\mods
Scanning: C:\Documents and Settings\Administrator\Moje dokumenty\My Games\Spring\packages
Scanning: C:\Program Files\Spring Engine\maps
Scanning: C:\Program Files\Spring Engine\base
Scanning: C:\Program Files\Spring Engine\mods
Scanning: C:\Program Files\Spring Engine\packages
Video mode set to 1152 x 720 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.5.7
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce4 Ti 4200/AGP/SSE2
[ 0] GLEW: 1.4.0
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Starting GameServer: 235 ms
[ 0] Starting demo recording
[ 0] Using map Small Supreme Battlefield.smf
[ 0] Recording demo demos/local_20091122_235543_Small Supreme Battlefield_0.80.5.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.04
[ 0] Using mod archive BalancedAnnihilation.sd7
[ 0] Loading client data: 9 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Loading console: 0 ms
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 555 ms
[ 0] Camera and mouse: 858 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 2.907000
[ 0] Loading defs: 3017 ms
[ 0] Your GFX card does not support the fragment programs needed for shadows
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading .smt tile-file "maps/Small Supreme Battlefield.smt"
[ 0] Loading 34186 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Error opening maps\paths\Small Supreme Battlefield.2553766861.pe.zip
[ 0] Analyzing map accessibility [8]
[ 0] Block offset: 0 of 16384 (size 8)
[ 0] Block offset: 1000 of 16384 (size 8)
[ 0] Block offset: 2000 of 16384 (size 8)
[ 0] Block offset: 3000 of 16384 (size 8)
[ 0] Block offset: 4000 of 16384 (size 8)
[ 0] Block offset: 5000 of 16384 (size 8)
[ 0] Block offset: 6000 of 16384 (size 8)
[ 0] Block offset: 7000 of 16384 (size 8)
[ 0] Block offset: 8000 of 16384 (size 8)
[ 0] Block offset: 9000 of 16384 (size 8)
[ 0] Block offset: 10000 of 16384 (size 8)
[ 0] Block offset: 11000 of 16384 (size 8)
[ 0] Block offset: 12000 of 16384 (size 8)
[ 0] Block offset: 13000 of 16384 (size 8)
[ 0] Block offset: 14000 of 16384 (size 8)
[ 0] Block offset: 15000 of 16384 (size 8)
[ 0] Block offset: 16000 of 16384 (size 8)
[ 0] Path cost: 0 of 16384 (size 8)
[ 0] Path cost: 1000 of 16384 (size 8)
[ 0] Path cost: 2000 of 16384 (size 8)
[ 0] Path cost: 3000 of 16384 (size 8)
[ 0] Path cost: 4000 of 16384 (size 8)
[ 0] Path cost: 5000 of 16384 (size 8)
[ 0] Path cost: 6000 of 16384 (size 8)
[ 0] Path cost: 7000 of 16384 (size 8)
[ 0] Path cost: 8000 of 16384 (size 8)
[ 0] Path cost: 9000 of 16384 (size 8)
[ 0] Path cost: 10000 of 16384 (size 8)
[ 0] Path cost: 11000 of 16384 (size 8)
[ 0] Path cost: 12000 of 16384 (size 8)
[ 0] Path cost: 13000 of 16384 (size 8)
[ 0] Path cost: 14000 of 16384 (size 8)
[ 0] Path cost: 15000 of 16384 (size 8)
[ 0] Path cost: 16000 of 16384 (size 8)
[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Error opening maps\paths\Small Supreme Battlefield.2553766885.pe2.zip
[ 0] Analyzing map accessibility [32]
[ 0] Block offset: 0 of 1024 (size 32)
[ 0] Block offset: 1000 of 1024 (size 32)
[ 0] Path cost: 0 of 1024 (size 32)
[ 0] Path cost: 1000 of 1024 (size 32)
[ 0] Writing path data file...
[ 0] Pathing data checksum: 9456f87f
[ 0] Creating sky
[ 0] Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x00000000
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x10000000 DevIL
[ 0] 0x77c00000 MSVCRT
[ 0] 0x01030000 ILU
[ 0] 0x77dc0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x77fe0000 Secur32
[ 0] 0x5c8f0000 GLU32
[ 0] 0x5f190000 OPENGL32
[ 0] 0x77f10000 GDI32
[ 0] 0x7e360000 USER32
[ 0] 0x736f0000 DDRAW
[ 0] 0x73b50000 DCIMAN32
[ 0] 0x76c80000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x01050000 SHLWAPI
[ 0] 0x71a50000 WS2_32
[ 0] 0x71a40000 WS2HELP
[ 0] 0x6e940000 libgcc_s_dw2-1
[ 0] 0x010f0000 SDL
[ 0] 0x76b20000 WINMM
[ 0] 0x7c340000 MSVCR71
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x6b180000 vorbisfile
[ 0] 0x63e00000 vorbis
[ 0] 0x01140000 ogg
[ 0] 0x01160000 OpenAL32
[ 0] 0x76360000 IMM32
[ 0] 0x773c0000 comctl32
[ 0] 0x5d520000 comctl32
[ 0] 0x5b1d0000 uxtheme
[ 0] 0x65780000 AhJsctNs
[ 0] 0x75180000 msctfime
[ 0] 0x774d0000 ole32
[ 0] 0x69500000 nvoglnt
[ 0] 0x72230000 DINPUT
[ 0] 0x68df0000 HID
[ 0] 0x77910000 SETUPAPI
[ 0] 0x76c20000 WINTRUST
[ 0] 0x77a70000 CRYPT32
[ 0] 0x77b10000 MSASN1
[ 0] 0x72cb0000 wdmaud
[ 0] 0x719f0000 mswsock
[ 0] 0x66780000 hnetcfg
[ 0] 0x71a30000 wshtcpip
[ 0] 0x72ca0000 msacm32
[ 0] 0x77bd0000 MSACM32
[ 0] 0x77bc0000 midimap
[ 0] 0x73ea0000 dsound
[ 0] 0x77bf0000 VERSION
[ 0] 0x76fc0000 CLBCATQ
[ 0] 0x77040000 COMRes
[ 0] 0x77110000 OLEAUT32
[ 0] 0x73e70000 KsUser
[ 0] 0x04310000 wrap_oal
[ 0] 0x59bc0000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) C:\Program Files\Spring Engine\spring.exe [0x00000000]
[ 0] (1) C:\Program Files\Spring Engine\spring.exe [0x00641411]
[ 0] (2) C:\Program Files\Spring Engine\spring.exe [0x00625386]
[ 0] (3) C:\Program Files\Spring Engine\spring.exe [0x00417EBD]
[ 0] (4) C:\Program Files\Spring Engine\spring.exe [0x0045C197]
[ 0] (5) C:\Program Files\Spring Engine\spring.exe [0x0045C4DE]
[ 0] (6) C:\Program Files\Spring Engine\spring.exe [0x007F29BA]
[ 0] (7) C:\Program Files\Spring Engine\spring.exe [0x007F98D5]
[ 0] (8) C:\Program Files\Spring Engine\spring.exe [0x007EF16B]
[ 0] (9) C:\Program Files\Spring Engine\spring.exe [0x007EF611]
[ 0] (10) C:\Program Files\Spring Engine\spring.exe [0x00887BE8]
[ 0] (11) C:\Program Files\Spring Engine\spring.exe [0x0040124B]
[ 0] (12) C:\Program Files\Spring Engine\spring.exe [0x004012B8]
[ 0] (13) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
User avatar
bartvbl
Posts: 346
Joined: 21 Mar 2009, 15:55

Re: [Spring 0.80.5.2] Crashes just before entering the map

Post by bartvbl »

[ 0] SDL: 1.2.10
[ 0] GL: 1.5.7
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce4 Ti 4200/AGP/SSE2
[ 0] GLEW: 1.4.0
This just looks like a darn old graphics card which gives youthe problem. Try updating your graphics drivers, and if that not works, consider upgrading your graphics card.
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: [Spring 0.80.5.2] Crashes just before entering the map

Post by hoijui »

for the future, please post the infolog as an attachment to your post, or use pastebin.com.

this is the translated stack trace:
http://buildbot.eat-peet.net/spring/sta ... 72399.html

it suggest you change the water setting in springsettings.exe.
the one that will least likely casue you problems is Basic (also the most ugly); you may try others too (Bump Water is what you have now, which crashes you).
maybe you were playing land only maps at first, and the online one was the first with water.
arrekh
Posts: 3
Joined: 22 Nov 2009, 23:59

Re: [Spring 0.80.5.2] Crashes just before entering the map

Post by arrekh »

Thanks for help.
it suggest you change the water setting in springsettings.exe
Game changes the water setting itself to the mentioned one:
"[ 2793] Set water rendering mode to 4 (bumpmapped)".

Some changes.
Game works fine, when I am starting replay. During game - multi or with AI it crashes always after 25 sec. I don't know what is going on now.
I tried to decrease or turn off many settings. No improvement. Maybe it is connected to windows registry changes?

After 1 installation everything was OK, whatever I played.

I think I pass for now.
Spring deinstalled
Attachments
infolog.txt
Last crash log in 25 sec.
(23.34 KiB) Downloaded 10 times
infolog.txt
last crash log
(23.34 KiB) Downloaded 11 times
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: [Spring 0.80.5.2] Crashes just before entering the map

Post by hoijui »

that must be the FPS/Lups Manager .. some widget that auto adjust your graphic settings. turn it off or delete it.
arrekh
Posts: 3
Joined: 22 Nov 2009, 23:59

Re: [Spring 0.80.5.2] Crashes just before entering the map

Post by arrekh »

Thanks, now is OK.
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