Its a missiles silo, which will behave like a factory. It can construct a range of missiles, moving the factory pad between the 4 spots, so it can hold up to 4. Missiles will be static, 1-shot buildings. A way to combine EMP and tacnuke for 1faction. It will also feature other missiles, such as anti-terraform Siesmic missiles, Napalm missiles, probably stockable anti-nuke missiles (replacing anti) and possibly things like recon satellites (replacing owl) etc.
At least thats the plan, as long as there are no complications (like players bandboxing the factory and just telling all missiles to fire at one target, i want this to be easy to use).
smoth wrote:Wow, so like I have all these old models from when grts was a beta... I have like 100 models in this huge file, I think I am going to use them for features later. This is pretty cool.
I have a few more generic buildings, pipes to do and a few more props then I can start the uv for all of this. I am going to put all these buildings on 1 1024X1024.
Going to release then under a non-restrictive licences, smoth? :)