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I will reiterate my idea:MrAstrup wrote:Hi.
I suggest that:
The TA style camera mode is enhanced by making it possible to rotate the view 90 degrees. If say your base is located at 12 o'clock and the enemy at 6 o´clock on a map, the player having the base at 12 o´clock is always facing his own base and the enemy at the "back", because the camera always has ´12 0'clock at the front.
The Total War camera is changed a litlle, so that the camera angle is not 90 degree topdown when you are zooming out, but only 80 or 75. This would increases the sight a litlle when zooming out. As it is now, you hardly dare to zoom out because the overview is too little, which is a shame.
Do anyone agree ?
-MrAstrup
Allow TA-style camera to face any of the 4 directions, and rotate minimap to be likewise. This would allow a new perspective on some maps and make them feel "new", as well as giving you the most comfortable perspective if you start at the top of a map but prefer attacking from the bottom of the map and moving "up" toward the enemy, for example.
Disadvantage would be allies saying "push west" or "push left" and it would cause confusion. This could be slightly alleviated by a small compass on the minimap.