/take bug

/take bug

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

/take bug

Post by Tribulex »

If you type /take before game start, users receive an error where they are "SPOOFING STARTPOS", and they cannot make a point. They also show up as having died, but they are still alive. You cannot give to these players when they are ingame. Annoying bug, please fix.
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: /take bug

Post by SirMaverick »

d_b wrote:If you type /take before game start, users receive an error where they are "SPOOFING STARTPOS", and they cannot make a point. They also show up as having died, but they are still alive. You cannot give to these players when they are ingame. Annoying bug, please fix.
Workaround: Fix your widget, so that it starts spaming /take after the game started (GameStart()).
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Re: /take bug

Post by mongus »

use mantis.
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: /take bug

Post by Tribulex »

SirMaverick wrote:
d_b wrote:If you type /take before game start, users receive an error where they are "SPOOFING STARTPOS", and they cannot make a point. They also show up as having died, but they are still alive. You cannot give to these players when they are ingame. Annoying bug, please fix.
Workaround: Fix your widget, so that it starts spaming /take after the game started (GameStart()).
i did. Actually GameFrame is better, since its only going to accept commands once per gameframe.
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