I have played 4 team games and in 3 more than one person had sync error.(me too once) This did not hapen on 0.80.4 ver.. does sync error still mean that player is out and playing his own wrong game ??thesleepless wrote:also been having a lot of sync errors, is lobby server only allowing 0.80.5.1?
Spring 0.80.5.1 bugfix release
Re: Spring 0.80.5.1 bugfix release
- thesleepless
- Posts: 417
- Joined: 24 Oct 2007, 04:49
Re: Spring 0.80.5.1 bugfix release
yep, sometimes now i get sync errors that don't seem to effect the game, but other times i'm playing all by myself, even when i'm hosting everyone else is playing a different game. i'm playing 64 bit non MT version btw.ginekolog wrote:I have played 4 team games and in 3 more than one person had sync error.(me too once) This did not hapen on 0.80.4 ver.. does sync error still mean that player is out and playing his own wrong game ??thesleepless wrote:also been having a lot of sync errors, is lobby server only allowing 0.80.5.1?
Re: Spring 0.80.5.1 bugfix release
Now that crash on LuaAI death has been fixed in master, I would welcome a 0.80.5.3.
Re: Spring 0.80.5.1 bugfix release
xx5.3 for windows ?
Re: Spring 0.80.5.1 bugfix release
What about 0.80.5.2 then? 

Re: Spring 0.80.5.1 bugfix release
Unnacceptable, 0.80.5.3 is preferrable since 80+5+3=88, 88=HH, HH=Heil Hitler. Maths == Nazism!
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Spring 0.80.5.1 bugfix release
Request for next release:
Please remove the metal maker widget and other TA stuff like that. I am tired of having to delete it from my folder every time I reinstall spring.
Beyond those, I think Smoothscroll is awesome and I like that new people get to use it, but we do have a widget database and mods can include it if they want.
Please remove the metal maker widget and other TA stuff like that. I am tired of having to delete it from my folder every time I reinstall spring.
Beyond those, I think Smoothscroll is awesome and I like that new people get to use it, but we do have a widget database and mods can include it if they want.
Re: Spring 0.80.5.1 bugfix release
I will send a box of cokies to the guy that makes all sounds have the same volume (i.e. when you select a unit which is far away, you can't hear it at all
), or an option in springsettings that allows you to do so.

Re: Spring 0.80.5.1 bugfix release
Call it whatever you want, I just need a Spring exe that sync with official and doesn't crash on Lua AI death so I can release new version of my installer.Tobi wrote:What about 0.80.5.2 then?
Re: Spring 0.80.5.1 bugfix release
there hasn't been a functioning chicken game since the last release, maybe for 50% of the players the chickens won't even spawn (desync)
this is fixed in master:
http://springrts.com/mantis/view.php?id=1687
this is fixed in master:
http://springrts.com/mantis/view.php?id=1687
Re: Spring 0.80.5.1 bugfix release
so... is the luaai thing fixed yet?
Re: Spring 0.80.5.1 bugfix release
- The LuaAI crash-on-death bug is fixed in master.
- As for the LuaAI caused desync, I couldn't replicate it in master, but then it doesn't happen 100% in 0.80.5.1 either.
- As for the LuaAI caused desync, I couldn't replicate it in master, but then it doesn't happen 100% in 0.80.5.1 either.
Re: Spring 0.80.5.1 bugfix release
The LuaAI-just-doesn't-work-at-all bug is fixed in master.
Re: Spring 0.80.5.1 bugfix release
but the desync isn't?
Re: Spring 0.80.5.1 bugfix release
UMM!
there are Lua AI fixes, maybe hte desyncs are fixed, maybe not (zwzsg kind of explained this already). best is, if you test wit hlatest master or the 0.80.5-branch.
there are Lua AI fixes, maybe hte desyncs are fixed, maybe not (zwzsg kind of explained this already). best is, if you test wit hlatest master or the 0.80.5-branch.
Re: Spring 0.80.5.1 bugfix release
Lua AI fixes are not in 0.80.5.1 yet.
Re: Spring 0.80.5.1 bugfix release
Hi,
have last night played 2 Games with pring 80-5-68 testbuild and in both AAI crash the Game after dead ....
Regards
R-TEAM
have last night played 2 Games with pring 80-5-68 testbuild and in both AAI crash the Game after dead ....
Regards
R-TEAM
Re: Spring 0.80.5.1 bugfix release
infologs as files pleaseR-TEAM wrote:have last night played 2 Games with pring 80-5-68 testbuild and in both AAI crash the Game after dead ....
that version specification is a bit strange
Re: Spring 0.80.5.1 bugfix release
Hi,
Regards
R-TEAM
mmhh .. have played other games (so - infolog overwriten) - but test it again - now with 0.80.5-71.hoijui wrote:infologs as files pleaseR-TEAM wrote:have last night played 2 Games with pring 80-5-68 testbuild and in both AAI crash the Game after dead ....
he,he .. sorry.hoijui wrote: that version specification is a bit strange
Regards
R-TEAM