Hello, i have a problem with AI in springlobby. I create lan server. Then connets to it and create game. When i'm tring to change difficulty, while adding any of bots, lobby crashed. If i don't change difficulty everyting ok. In single player i don't have this problem.
sorry for my English.
Lobby crashed
Moderators: hoijui, Moderators
Re: Lobby crashed
Hi!
At this time, changing difficulty for the existing AIs would make no sense since they do not implement it yet. This feature is very new (SL supports it since a week ago), and AI support is not there yet. I guess that's why its not tested well and can crash the lobby.
If you feel that AIs are too hard - just play 1v1 vs an AI, use smaller maps (8x8 or less), or, if its still not fun - give yourself a resource bonus ("bonus" in lobby). Generally, if you have even very basic skill, beating AI 1v1 is not a problem at all.
Good Luck :)
At this time, changing difficulty for the existing AIs would make no sense since they do not implement it yet. This feature is very new (SL supports it since a week ago), and AI support is not there yet. I guess that's why its not tested well and can crash the lobby.
If you feel that AIs are too hard - just play 1v1 vs an AI, use smaller maps (8x8 or less), or, if its still not fun - give yourself a resource bonus ("bonus" in lobby). Generally, if you have even very basic skill, beating AI 1v1 is not a problem at all.
Good Luck :)
Re: Lobby crashed
this is a lobby bug, and not very AI related. someone shoudl move this topic to the lobby forum, or you could ask for help in the #springlobby channel.
Umrug is right of course.. the AIs do not yet support setting the difficulty, this setting is just shown casue all the AIs pretend they have this setting, for testing reasons, cause. as Umrug said, this future is new, so for testing in the lobby.. . you get it.
i shall remove this setting for the production AIs, and only have it for some Null*AIs.
Umrug is right of course.. the AIs do not yet support setting the difficulty, this setting is just shown casue all the AIs pretend they have this setting, for testing reasons, cause. as Umrug said, this future is new, so for testing in the lobby.. . you get it.
i shall remove this setting for the production AIs, and only have it for some Null*AIs.
Re: Lobby crashed
AIs cannot handle walls.