Question / Request : ennemy dragon teeth

Question / Request : ennemy dragon teeth

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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Question / Request : ennemy dragon teeth

Post by albator »

I have an old comp but it should also be a problem for other:
Area reaclaim dont recalaim dragon teeth on BA. You have to do it mannualy one by one whith takes like 2 minutes when you have 5 fps. My questions are :

-It is due one purpose ?

-If it is, is there a widget who can help me not ruin the game by clicking on dragon teeth for 2 minutes instead or micro/macring
-If not, is it gonna be fixed ?
-if it is gonna be fixed, i it a only a problem for BA or also for other mods ?
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bartvbl
Posts: 346
Joined: 21 Mar 2009, 15:55

Re: Question / Request : ennemy dragon teeth

Post by bartvbl »

it is on purpose, yes. Dragonteeth are, I think, a special kind of wreckages that nanos dont reclaim. So if youre porking, and make a teeth fortress, your nanos wont reclaim them.
A +1 if they would reclaim any dragon teeth that an enemy made, though
AreaFire
Posts: 41
Joined: 27 Aug 2009, 18:08

Re: Question / Request : ennemy dragon teeth

Post by AreaFire »

bartvbl wrote:it is on purpose, yes. Dragonteeth are, I think, a special kind of wreckages that nanos dont reclaim. So if youre porking, and make a teeth fortress, your nanos wont reclaim them.
A +1 if they would reclaim any dragon teeth that an enemy made, though
Sometimes I overrun my enemy's porc and use his dragon teeth as my own. So reclaiming an enemy's teeth can be bad, too.
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: Question / Request : ennemy dragon teeth

Post by JohannesH »

Drawing an area reclaim circle starting on a dt, it should reclaim all dts within that area, would be nice funcion imo.
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: Question / Request : ennemy dragon teeth

Post by BrainDamage »

JohannesH wrote:Drawing an area reclaim circle starting on a dt, it should reclaim all dts within that area, would be nice funcion imo.
use the widget: unit_specific_reclaimer.lua

does exactly what you said, and works for every kind of unit
YokoZar
Posts: 883
Joined: 15 Jul 2007, 22:02

Re: Question / Request : ennemy dragon teeth

Post by YokoZar »

Brain Damage wrote:
JohannesH wrote:Drawing an area reclaim circle starting on a dt, it should reclaim all dts within that area, would be nice funcion imo.
use the widget: unit_specific_reclaimer.lua

does exactly what you said, and works for every kind of unit
It's particularly nice for eating your basic solars.
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Blue_Falcon
Posts: 155
Joined: 16 Oct 2008, 18:54

Re: Question / Request : ennemy dragon teeth

Post by Blue_Falcon »

YokoZar wrote:
Brain Damage wrote:
JohannesH wrote:Drawing an area reclaim circle starting on a dt, it should reclaim all dts within that area, would be nice funcion imo.
use the widget: unit_specific_reclaimer.lua

does exactly what you said, and works for every kind of unit
It's particularly nice for eating your basic solars.
lol, i thought that was a joke at first :D

But yeah, I guess it's useful later ingame when you're suddenly M-stalling and/or have too much E.
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