Commander health counter
Moderator: Moderators
Commander health counter
make script to count the probably HP for commander, by counting the shots it has taken.
Re: Commander health counter
u mean, com had been hitten by 10 rockets, so he should be have ~ 2000 HP? if yes, CHEATER. com-hp-bar is hidden for some reason, go and play SM
Re: Commander health counter
eh? every lua script is cheat IMO
Re: Commander health counter
So trademark ( who always hated lua and demanded it be removed from the engine ), wants a lua script? ( yet despite being able to program in dynamic languages, refuses to learn the uber simple APIs, yet has time to waste other peoples time on wild goose chases in lobby channels? )
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: Commander health counter
and cannot even get satisfied!
function widget:UnitDamaged(unitID, unitDefID, unitTeam, damage, paralyzer)
only works for your own units, and projectiles can only be get by synced code, so there is no hope for your widget
function widget:UnitDamaged(unitID, unitDefID, unitTeam, damage, paralyzer)
only works for your own units, and projectiles can only be get by synced code, so there is no hope for your widget
Re: Commander health counter
i got over it, now lua is the newest trend! everything should be lua'd if you can win battle with it IMOAF wrote:So trademark ( who always hated lua and demanded it be removed from the engine ), wants a lua script? ( yet despite being able to program in dynamic languages, refuses to learn the uber simple APIs, yet has time to waste other peoples time on wild goose chases in lobby channels? )
Re: Commander health counter
nubTradeMark wrote:i got over it, now lua is the newest trend! everything should be lua'd if you can win battle with it IMOAF wrote:So trademark ( who always hated lua and demanded it be removed from the engine ), wants a lua script? ( yet despite being able to program in dynamic languages, refuses to learn the uber simple APIs, yet has time to waste other peoples time on wild goose chases in lobby channels? )
Re: Commander health counter
they already made:
1) com marker widget (oh wow im noob and i dont have time to watch my scouts!)
2) com nap widget (im Regret and everyone learnt how to prevent my comnaps!)
3) wall marker widget (BA had to add ghosted walls back because of this annoying widget)
4) automatic nanotower assist widget (im too slow noob to repair or assist stuff manually!)
5) attack/damage range widget (i am a noob who lacks imagination and i dont know how my weapons works!)
6) antinuke/nuke marker widget (im too noob to watch my scouts!)
7) ...
i dont see how this would differ from these other cheats.
it just helps you, you dont need to imagine the current probable health anymore if we had this widget.
but as braindamage already said... its not possible, so forget about it.
1) com marker widget (oh wow im noob and i dont have time to watch my scouts!)
2) com nap widget (im Regret and everyone learnt how to prevent my comnaps!)
3) wall marker widget (BA had to add ghosted walls back because of this annoying widget)
4) automatic nanotower assist widget (im too slow noob to repair or assist stuff manually!)
5) attack/damage range widget (i am a noob who lacks imagination and i dont know how my weapons works!)
6) antinuke/nuke marker widget (im too noob to watch my scouts!)
7) ...
i dont see how this would differ from these other cheats.
it just helps you, you dont need to imagine the current probable health anymore if we had this widget.
but as braindamage already said... its not possible, so forget about it.
- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Re: Commander health counter
modinfo is a cheat it tells you information about the game you shouldn't have except by playing
remove plz
remove plz
Re: Commander health counter
ive been waiting someone says that...
what about replays, those are cheating too... same with spectating, you shouldnt be able to spy others tactics. its same as stealing!
what about replays, those are cheating too... same with spectating, you shouldnt be able to spy others tactics. its same as stealing!