Heightmap Raytracer

Heightmap Raytracer

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Evil4Zerggin
Posts: 557
Joined: 16 May 2007, 06:34

Heightmap Raytracer

Post by Evil4Zerggin »

Inspired partly by some LoS performance discussion here, I decided to make a specialized heightmap raytracer for a computer science course:

http://code.google.com/p/cs294-13-heightmap-rt/

It's got a good deal of flaws (artifacts, only single-threaded CPU-based rendering), but it can render good-sized heightmaps with ray-traced shadows at realtime rates. I don't know if it's practically useful, but since some of the inspiration came from here, I thought I might as well post.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Heightmap Raytracer

Post by CarRepairer »

Realtime raytracer = pro. Well done.
BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: Heightmap Raytracer

Post by BaNa »

does the mit license mean you actually attend?
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Heightmap Raytracer

Post by Argh »

Nice!
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Evil4Zerggin
Posts: 557
Joined: 16 May 2007, 06:34

Re: Heightmap Raytracer

Post by Evil4Zerggin »

BaNa wrote:does the mit license mean you actually attend?
No, it's just where the license originated.
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