Inspired partly by some LoS performance discussion here, I decided to make a specialized heightmap raytracer for a computer science course:
http://code.google.com/p/cs294-13-heightmap-rt/
It's got a good deal of flaws (artifacts, only single-threaded CPU-based rendering), but it can render good-sized heightmaps with ray-traced shadows at realtime rates. I don't know if it's practically useful, but since some of the inspiration came from here, I thought I might as well post.
Heightmap Raytracer
Moderator: Moderators
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Heightmap Raytracer
Realtime raytracer = pro. Well done.
Re: Heightmap Raytracer
does the mit license mean you actually attend?
- Evil4Zerggin
- Posts: 557
- Joined: 16 May 2007, 06:34
Re: Heightmap Raytracer
No, it's just where the license originated.BaNa wrote:does the mit license mean you actually attend?