antinukes should automatically load 100 in stockpile
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Re: antinukes should automatically load 100 in stockpile
whats it for?
- Blue_Falcon
- Posts: 155
- Joined: 16 Oct 2008, 18:54
Re: antinukes should automatically load 100 in stockpile
omg...
F11 shows a list of luaui widgets...
my gawd trademark, i thought you were (kinda) pro
F11 shows a list of luaui widgets...
my gawd trademark, i thought you were (kinda) pro

Re: antinukes should automatically load 100 in stockpile

i did... not.... KNOW!!!
Re: antinukes should automatically load 100 in stockpile
For the love of God and all that is holy, tell me that this is a joke.TradeMark wrote:![]()
i did... not.... KNOW!!!
Re: antinukes should automatically load 100 in stockpile
He didn't know cause he is Finnish and Finns are so pro they don't need lua.
Re: antinukes should automatically load 100 in stockpile

5 years of spring and dont know F11... yeah right
Re: antinukes should automatically load 100 in stockpile
well, i would not actually be suprised if he didnt know that
Re: antinukes should automatically load 100 in stockpile
At once, to the same spot? If not, you can just enqueue antinukes once there is a silo confirmation.REVENGE wrote:Bullshit. Even non-speedmetal games will typically see more than 3 nukes launched per launcher built.JohannesH wrote:3 is quite enough 95% of the time though.
Re: antinukes should automatically load 100 in stockpile
not all maps are DSD. on DSD you know 1 antinuke covers the whole base, so you need 3 total, yes.
ive used more than 3 nukes to nuke enemy on big maps
ive used more than 3 nukes to nuke enemy on big maps
Re: antinukes should automatically load 100 in stockpile
And you launch them all at the exact same spot? 4, or 7 in case of overlap? I'm not sure if you're talking about missiles per antinuke or something else.