Google_Frog wrote:1. Increase factory cost to 1000. To make this change not affect the start make the first factory free and drop boost to 500.
+1 to this and I think scrap is good
Google_Frog wrote:Licho wrote:Also.. we already had solution for this.. it was called scrap - it reduced unit to corpse you could reclaim..
Scrap was annoying though. It required 5 seconds of attention to reclaim something, it was too easy to explosion dodge and people would often accidentally scrap things.
Both these things could be easily fixed. 1) trigger scrap upon reclaim of live unit, use some lua magic to detect the corpse and reclaim it once scrapped. 2) Require scrap be double clicked, or leftclick-then-rightclick, or something else.
pintle wrote:Seems a lot like the proposed lab changes are a quick fudged workaround to make 1 faction "viable", and they are going to force the game into blind RPS starts, not to mention zzz nano spam.
SUGGESTION: If it ain't broke, don't fix it.
2 factions 4 lyfe y'all!
Actually I am completely against 1faction and I am for the stronger, more expensive facs. Facs just need to be modified so they have less weaknesses, for example vehicle's weak AA or logosbot's weak arty.