highlight enemy units script?

highlight enemy units script?

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

highlight enemy units script?

Post by TradeMark »

is there such script? would be useful.

not too strong highlight.. just a little. some circle under the units or something...
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: highlight enemy units script?

Post by CarRepairer »

I am thinking of doing something like this, inspired by both the request thread made by the colorblind guy, and my Stereo3D widget which causes loss of color information. I want to make a simple widget that discerns your units from ally units from enemy units using up to three different subtle groundshapes, configurable of course.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: highlight enemy units script?

Post by Pxtl »

Fark subtle, make them obvious. Good idea, though. Ultimately there would be no clean way to distinguish each and every player, but a nice way to see friend/foe/mine would be cool.

I still have to try that dichromic 3D mode.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: highlight enemy units script?

Post by TradeMark »

i just need to see enemy units, thats all... not allies etc...
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