cannot shoot units on certain rules, engine bug

cannot shoot units on certain rules, engine bug

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

cannot shoot units on certain rules, engine bug

Post by TradeMark »

1) unit is too near the map edges
2) unit is too near some other unit, for example a kbot lab.

ive managed to blow up a kbot lab with just 1 flea multiple times because you cant shoot or reclaim or anything on that unit when its very close to the kbot lab.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: cannot shoot units on certain rules, engine bug

Post by knorke »

1) Hm, I can even shoot AI commanders when they get spawned at (0,0) (very top left) of the map?

I think 2) happens when the hitboxes/spheres are too large. (press b)
If you can not click on it correctly use the fight command to move units nearby, they will kill it.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: cannot shoot units on certain rules, engine bug

Post by TradeMark »

knorke wrote:1) Hm, I can even shoot AI commanders when they get spawned at (0,0) (very top left) of the map?
i remember when some guy went to bottom left corner with his commander, and none of my units could shoot him... not sure why, but worth a try reporting.
knorke wrote:I think 2) happens when the hitboxes/spheres are too large. (press b)
If you can not click on it correctly use the fight command to move units nearby, they will kill it.
the units didnt even try to shoot at it with fire at will mode. you cant click it with any command. the hitbox is not too large. this wasnt happening on older spring versions -> engine bug.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: cannot shoot units on certain rules, engine bug

Post by lurker »

I've seen it plenty on old versions. Hit B please, see if the flea is inside or outside.
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