Player bonus = 100 -> give insta building commander?

Player bonus = 100 -> give insta building commander?

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Player bonus = 100 -> give insta building commander?

Post by TradeMark »

this would be fun, only com could build insta, and would give +50k metal and E by default (also 100k storages on both), but anything else would be normal. maybe 4x stronger comm too.

could make nice 1v10 games :D

is this possible? can lua access the "player bonus" variable?

if it is, whats stopping you from scripting! DO IT NOW!
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Player bonus = 100 -> give insta building commander?

Post by Beherith »

Well, 1v10 doesnt work as you might think so. If the comm has insta build, and they dont commbomb him, then he wins. But if the other team is just a little smart, they will just commbomb.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Player bonus = 100 -> give insta building commander?

Post by TradeMark »

added new rule: supercommander cannot be combombed :D

i didnt mean it should be played only with 1v10 teams, but something like that... 1v5 etc...

this will be fun. srsly. its like chickens mode with intelligent player :P

hmm... not sure about insta build though, then he can spam fucking fast t3 etc, maybe he shouldnt be able to assist labs then.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Player bonus = 100 -> give insta building commander?

Post by Otherside »

your idea's get constantly more retarded Q_Q
Google_Frog
Moderator
Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: Player bonus = 100 -> give insta building commander?

Post by Google_Frog »

Insta-Build Krogs (or the next most expensive thing if you disallow krog). After the first 10 or so minutes of a game 1 player could control a whole side, 10 players is the same as 1 player with 10 comm. The disadvantage of 1vs10 is how fast they are at starting with only one com. All you have to do for 1vs10 is give the 1 player enough of an advantage that they can be even with the 10 team by the first 10 minutes.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Player bonus = 100 -> give insta building commander?

Post by TradeMark »

TradeMark wrote:hmm... not sure about insta build though, then he can spam fucking fast t3 etc, maybe he shouldnt be able to assist labs then.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Player bonus = 100 -> give insta building commander?

Post by Otherside »

1) make bertha + fusion and some mm and light defense + Radar
2) snipe coms
3) ????
4) Profit

or

1) make tier 2 lab or gantry
2) spam nano's
3) ????
4) Profit
MelTraX
Posts: 470
Joined: 02 Jan 2007, 16:18

Re: Player bonus = 100 -> give insta building commander?

Post by MelTraX »

Why don't you write it yourself and add it to one of your maps like you always do? Then, if people like it, BA could just include it.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Player bonus = 100 -> give insta building commander?

Post by TradeMark »

i cant lua, too lazy to learn all that stuff, since we dont even have a lua guide for spring anywhere...
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Player bonus = 100 -> give insta building commander?

Post by TradeMark »

Otherside wrote:1) make bertha + fusion and some mm and light defense + Radar
2) snipe coms
3) ????
4) Profit

or

1) make tier 2 lab or gantry
2) spam nano's
3) ????
4) Profit
1) play chickens mod
2) profit ????

---

hmm... maybe the com shouldnt make +50k m/e after all :D +50M/+2k E should be enough... and btw, insta building isnt so fun, if you build something heavy metal stuff, all other builds will get stalled until you finish what you are building with com,
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Player bonus = 100 -> give insta building commander?

Post by Beherith »

Lua is quite simple.

And we also have plenty of guides:
Basic lua syntax and default libraries http://www.lua.org/manual/5.1/

Spring related functions and callins: http://springrts.com/wiki/Lua_Scripting
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Player bonus = 100 -> give insta building commander?

Post by TradeMark »

cba reading some manual for 2 weeks just to make some shitty BA mutator
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Player bonus = 100 -> give insta building commander?

Post by Master-Athmos »

TradeMark wrote:1) play chickens mod
2) profit ????
1) Open chickens mod
2) Remove the part that gives chickens an auto-attack order
3) Make some player control them instead
4) Brainiac chickens
5) Overflowing PM Inbox due to lovemails ... or hatemails
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Player bonus = 100 -> give insta building commander?

Post by Forboding Angel »

YOu don't have to use lua for something like this...

I swear, you people are spring loaded to the "Use Lua" position.

:roll:
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Player bonus = 100 -> give insta building commander?

Post by CarRepairer »

TradeMark wrote:shitty BA mutator
I agree with this person whom I am quoting here.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Player bonus = 100 -> give insta building commander?

Post by lurker »

CarRepairer wrote:
TradeMark wrote:[[quote doesn't matter]]
I agree with this person whom I am quoting here.
You agree with the person? You think this'll be fun and learning lua is needless? Okay.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Player bonus = 100 -> give insta building commander?

Post by CarRepairer »

lurker wrote:
CarRepairer wrote:
TradeMark wrote:[[quote doesn't matter]]
I agree with this person whom I am quoting here.
You agree with the person? You think this'll be fun and learning lua is needless? Okay.
I agree with the excerpt that it's not worth learning in order to make this suggested mode.

I think Trademark needs an intervention, he's always looking for a better high. He will crash and burn one of these days. Too much speedball.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Player bonus = 100 -> give insta building commander?

Post by lurker »

CarRepairer wrote:with this person whom
CarRepairer wrote:with the excerpt
:roll:
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Player bonus = 100 -> give insta building commander?

Post by TradeMark »

yada yada yada
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: Player bonus = 100 -> give insta building commander?

Post by Caydr »

Just tie handicap to build speed, everything would even out.
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