Lua Scripting

Development < Lua Scripting

Contents

Lua FAQ

Lua_Beginners_FAQ
Forum topic with some basic information about gadgets
Forum topic with a manual on Spring lua scripting

Interfaces (last update: 0.82rc)

Category:Lua (shows which interfaces are loaded by LuaUI,LuaRules,etc.)

Game
Lua_ConstGame (holds game relevant constants & variables)
Lua_UnitDefs
Lua_WeaponDefs
Lua_FeatureDefs

COB, Explode, EmitSfx
Lua_ConstCOB

Commands
Lua_CMDs (documents all CMDs and CMDTYPEs)

GameState
Lua_SyncedCtrl
Lua_SyncedRead
Lua_SaveLoad (engine-assisted Lua save/load)

Client
Lua_UnsyncedCtrl
Lua_UnsyncedRead
Lua_Lobby

OpenGL
Lua_OpenGL_Api
Lua_GLSL_Api (OpenGL Shading Language)
Lua_FBO_and_RBO (Framebuffer and Renderbuffer Objects)
Lua_UnitRendering (manage unit LODs and materials)
Lua_ConstGL (some OpenGL constants)
Lua_Fonts

Unit Physics
Lua_MoveCtrl (changes the physics of single units)
Lua_PathFinder

Engine
Lua_VFS (used to access files in the virtual filesystem, e.g. modfiles)
Lua_Scream
Lua_BitOps

Other useful informations

LuaCallinReturn
COB Custom Variables
Font Drawing System
UI_commands

Official Lua documentation

'Programming in Lua' book online
Lua 5.1 Reference manual
Lua tutorials

Retrieved from "http://springrts.com/wiki/Lua_Scripting"

This page has been accessed 17,400 times. This page was last modified 00:06, 1 July 2010.


 
 

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