PONG - Page 2

PONG

Requests for features in the spring code.

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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: PONG

Post by manolo_ »

ChaosMonkey wrote:the score you get in pong should be the amount of resources you start with!
no, coz player with faster pcs are faster ingame
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: PONG

Post by 1v0ry_k1ng »

momfreeek wrote:your commander starts in a wheelchair and moves at half speed
this seems like the best idea ever produced on these forums
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: PONG

Post by CarRepairer »

1v0ry_k1ng wrote:
momfreeek wrote:your commander starts in a wheelchair and moves at half speed
this seems like the best idea ever produced on these forums
Let's tack on a few more. Your commander talks about the great depression a lot, and every once in a while he gets angry and yells at a cloud. Also he pees himself.
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: PONG

Post by aegis »

if widget support is added in pregame, we can do awesome load screens or minigames while waiting for the game to load.

more magical load screens would probably make the game seem much more professional.

the test spring screen could also be lua'd

edit: base pong widget made http://springrts.com/phpbb/viewtopic.ph ... 0&p=359517
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: PONG

Post by Regret »

I wonder if anyone else noticed that the patent only applies if the game is played while the main game is being loaded, as in only if the player can play it while his game on his pc gets loaded.

Since spring loading time takes usually few seconds, it would be worthless to make a minigame in that time anyway, while in the "ready-up" phase it wouldn't infringe this patent.
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: PONG

Post by REVENGE »

Regret wrote:I wonder if anyone else noticed that the patent only applies if the game is played while the main game is being loaded, as in only if the player can play it while his game on his pc gets loaded.

Since spring loading time takes usually few seconds, it would be worthless to make a minigame in that time anyway, while in the "ready-up" phase it wouldn't infringe this patent.
You want more delays during Ready Up??
AreaFire
Posts: 41
Joined: 27 Aug 2009, 18:08

Re: PONG

Post by AreaFire »

REVENGE wrote:
Regret wrote:I wonder if anyone else noticed that the patent only applies if the game is played while the main game is being loaded, as in only if the player can play it while his game on his pc gets loaded.

Since spring loading time takes usually few seconds, it would be worthless to make a minigame in that time anyway, while in the "ready-up" phase it wouldn't infringe this patent.
You want more delays during Ready Up??
Yes please. Who doesn't love the "you took my spot" game or the "I'm a troll and I dgun your com" game?
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: PONG

Post by manolo_ »

just to be clear, i made that suggestion coz it took ages at my pc to be ingame (amd 3000+, ati 9700), so i thought a simple game like pong would be nice for that time and i wouldnt care if it takes 45 or 50 secs, when i could play such a lil game
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Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: PONG

Post by Spawn_Retard »

manolo_ wrote:just to be clear, i made that suggestion coz it took ages at my pc to be ingame (amd 3000+, ati 9700), so i thought a simple game like pong would be nice for that time and i wouldnt care if it takes 45 or 50 secs, when i could play such a lil game
If your playing pong, and your game is struggling to load spring, do you honestly not think adding more proccesing to your cpu, (even if its a shitty game) would make game load slower, and or crash?
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: PONG

Post by Neddie »

What if readying up enabled a menu of lua titles? It could be used as incentive to actually get ready for the game.
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: PONG

Post by Tribulex »

neddiedrow wrote:What if readying up enabled a menu of lua titles? It could be used as incentive to actually get ready for the game.
Lol this is great. Then the noobs would be like NO IM HAVENT BEATEN THE LEVEL YET when their com/starting unit is idling on the battlefield for 1 minute.
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