movedata
Moderator: Moderators
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: movedata
to restrict a unit to land you want to give it a lower water depth, but not too low as it cant cross any shallows, which are important on many maps.
Re: movedata
I am actually about to go do some lua for movedata...
known tags....
So here are some questions:
A) Do hover type units still require hover in the name?
B) Are footprints still treated as squares or did that ever get fixed?
C) how DOES crushstrength work?
D) are all the above tags valid? What ones am I missing?
E) what are the depths measured in? elmos, footprints, height units?
F) how DOES spring measure slopes? is it angle or what?
known tags....
Code: Select all
Name
FootprintX
FootprintZ
CrushStrength
SlopeMod
MaxSlope
BadSlope
MaxWaterSlope
BadWaterSlope
A) Do hover type units still require hover in the name?
B) Are footprints still treated as squares or did that ever get fixed?
C) how DOES crushstrength work?
D) are all the above tags valid? What ones am I missing?
E) what are the depths measured in? elmos, footprints, height units?
F) how DOES spring measure slopes? is it angle or what?
Re: movedata
A) yes
B) squares only
C) if a unit's MD crush strength > an obstacle's mass, the obstacle can be run over
D)
valid:
missing:
E) elmos
F) http://springrts.com/phpbb/viewtopic.ph ... 32#p296032
B) squares only
C) if a unit's MD crush strength > an obstacle's mass, the obstacle can be run over
D)
valid:
Code: Select all
name
footprintX
crushStrength
slopeMod
maxSlope
Code: Select all
minWaterDepth
maxWaterDepth
depthMod
heatMapping
heatMod
heatProduced
subMarine
F) http://springrts.com/phpbb/viewtopic.ph ... 32#p296032
Re: movedata
What determines mass, I use the mass tag, what is the equation using spring's metal energy stuff?
Is there a feature mass tag?
Is there a feature mass tag?
Re: movedata
For features: mass = metal * 0.4 + maxHealth * 0.1what is the equation using spring's metal energy stuff?
For units: mass = metalCost
Yes.Is there a feature mass tag?
Re: movedata
http://springrts.com/wiki/Units:MoveTypes
Fed the wiki, anyone see anything else to be added?
Fed the wiki, anyone see anything else to be added?
Re: movedata
Some useful stuff here, might already be covered, I'm lazy.
http://springrts.com/phpbb/viewtopic.php?f=14&t=19912
http://springrts.com/phpbb/viewtopic.php?f=14&t=19912
Re: movedata
So what does DepthMod stand for?
Re: movedata
Speed modifier from depth.slogic wrote:So what does DepthMod stand for?
IE how much to slow the amphibs down when they're underwater.