Can't place sea units when you're not actually blocking

Can't place sea units when you're not actually blocking

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YokoZar
Posts: 883
Joined: 15 Jul 2007, 22:02

Can't place sea units when you're not actually blocking

Post by YokoZar »

If I have my commander try to build a tidal on top of himself, he sits there doing nothing saying the position is blocked. If I move him to the side and then start the tidal, I can then walk him back into the original "blocking" position -- even before the tidal is finished building.

A similar thing happens when you have a con ship try to build an underwater mex beneath himself - he'll stop needlessly, often being too stupid to figure out how to move out of the way.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Can't place sea units when you're not actually blocking

Post by zerver »

I have put this in mantis so it will hopefully be fixed.
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Can't place sea units when you're not actually blocking

Post by REVENGE »

Yep, extremely annoying.
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