Transparent units (cloaked units) in BA and NOTA cause huge fps drop, from 56 to 6 fps.
This is not the case with cloaked units for xta.
Is this a mod bug? a shader error? a lups thing?
its impossible to play those mods if one of such trasnparent units is onscreen.
example of this units is BA dragon teeth, and NOTA sniper.
Cloaked units and FPS drop
Moderator: Moderators
- thesleepless
- Posts: 417
- Joined: 24 Oct 2007, 04:49
Re: Cloaked units and FPS drop
i had this issue with my old gfx card, turn off lua shaders and it should be fine
Re: Cloaked units and FPS drop
aha, thanks.
but what else do i lose with disabling lua shaders?
i do not use the bloom shader widgets. (in xta)
and try to disable lups in every mod.
but is there anything else, besides those widgets that benefits from lua shaders? (that i will miss?).
but what else do i lose with disabling lua shaders?
i do not use the bloom shader widgets. (in xta)
and try to disable lups in every mod.
but is there anything else, besides those widgets that benefits from lua shaders? (that i will miss?).