Mechwarrior 5

Mechwarrior 5

Post just about everything that isn't directly related to Spring here!

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Master-Athmos
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Joined: 27 Jun 2009, 01:32

Mechwarrior 5

Post by Master-Athmos »

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Mechwarrior 5

Post by smoth »

I am not touching that pile of sepia tinted dog shit.

look more brown/grey bloom...


EAT

A

DICK

GAMEDEVS
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Mechwarrior 5

Post by Regret »

smoth wrote:EAT

A

DICK

GAMEDEVS
Hi, I got a 600000second mute for saying CA devs are retarded, I demand justice and that you be banned from forums for a week.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Mechwarrior 5

Post by smoth »

1/10
Regret
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Joined: 18 Aug 2007, 19:04

Re: Mechwarrior 5

Post by Regret »

smoth wrote:1/10
Forgot spring game-makers get special treatment and privileges. My bad.
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: Mechwarrior 5

Post by Pxtl »

If you can't tell the difference between mocking a professional game whose developers will never ever see this stuff and mocking the hobbyists inside your community then there's no hope for you.

Compare these statements:

"George W. Bush is a friggin' retard".
"You are a friggin' retard".

Which one of those is more likely to get you a punch in the teeth?
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Mechwarrior 5

Post by Regret »

Pxtl wrote:If you can't tell the difference between mocking a professional game whose developers will never ever see this stuff and mocking the hobbyists inside your community then there's no hope for you.

Compare these statements:

"George W. Bush is a friggin' retard".
"You are a friggin' retard".

Which one of those is more likely to get you a punch in the teeth?
Neither, it's the internet, haha.
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Mechwarrior 5

Post by Master-Athmos »

Well I guess the Spring community now even turns fighting kick-ass mechs into a shitstorm - hooray!

@smoth:
I think Gundam offers enough shiny, polished & non-scratched content. Dusky future needs more dirt!
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Mechwarrior 5

Post by smoth »

riiiiiiiiiiight....
^this text is a link, you should click it and OMGOSHREAD
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Mechwarrior 5

Post by Master-Athmos »

Actually I don't see any really overdone blooming. One might say some surfaces have a bit too much of a specularity but oh well...

Apart from that we imo have a noob pilot who should have seen the Atlas before stepping on its toes...
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smoth
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Re: Mechwarrior 5

Post by smoth »

you missed the point REAL IS NOT BROWN
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Neddie
Community Lead
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Re: Mechwarrior 5

Post by Neddie »

Eh, I'll turn down the global alpha and the bloom will be fine. Sepia isn't realistic but it is acceptable - reality isn't that clean either but you wouldn't demand realistic waste and litter.

Reality is neither dull nor vibrant, but it also isn't something you want to play, regardless.
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: Mechwarrior 5

Post by Pxtl »

Actually, the "reality is brown" actually reminds me of French Realism art. So called not because the art was realistic-looking, but because it was a reaction against the glitz of baroque art.

This is just the same trend - a reaction against the bright, vibrant colors that marked the PS1/N64/PS2 era. Instead, we go for an exaggerated grimy, filthy tone.
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Gota
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Joined: 11 Jan 2008, 16:55

Re: Mechwarrior 5

Post by Gota »

THis trend is shared by the movies industry as well.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Mechwarrior 5

Post by smoth »

bullshit reality is vibrant.

the skys are always blue even in LA and jersey.

Grass is green, if you have forgotten that you need to take a step outside.

the sun is near white to our eyes not orange. Only at sunset is it orange..

fire is made of many colors.

there is a reason electric blue is called that..


I am sick of this myopic brown gameworld. If you think the world is that way you need better glasses and frankly you are colorblind.
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Evil4Zerggin
Posts: 557
Joined: 16 May 2007, 06:34

Re: Mechwarrior 5

Post by Evil4Zerggin »

IMO Mechwarrior 3 had the best visual style; it was gritty without sacrificing color. Mechwarrior 2 was a bit primitive to have much of an art style, and Mechwarrior 4 was a bit too cartoony (although obviously being more technically advanced).

Mechwarrior 3 had the best intro video too. Shit is 10 years old.
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: Mechwarrior 5

Post by Pxtl »

@Smoth, it's just a trend. We'll be over it soon enough. Just like how a few years back there was a glut of WW2 videogames.

Everything has fashion trends, including games. Gamedevs have been wanting to rebel against the plasticity and glitzyness of video game art for a decade or so - you can see the fugly attempts to do so in nasty PS1 games like Medal of Honor. Now they finally have the chance to, and they're over-doing it.

The way the new art direction of games like Mirror's Edge were so loudly lauded - well, that just means this is only a temporary trend.

The "reality is brown" will probably stick around for games that are enamored with their own grittiness - the Gears of Wars and Quake 2's of the world. But I'll bet that, for example, mecha games will move away from it soon enough.
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smoth
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Re: Mechwarrior 5

Post by smoth »

quake2 had great blues and greens.

I know it is a trend but how much longer?
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Gota
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Joined: 11 Jan 2008, 16:55

Re: Mechwarrior 5

Post by Gota »

Don;t worry smothy.It will be over soon.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Mechwarrior 5

Post by KDR_11k »

They just want to look like the style used in The 300, brown, dark shades, etc.
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