Small question many people will know

Small question many people will know

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Small question many people will know

Post by Noruas »

When i include in the weapon file spefic weapon damage to certain one units only like original ta:
[DAMAGE]
{
default=87;
ARMZEUS=999;
}
}
Why does it that it seem not to do 999 damage to zeus but still 87, am i doing this wrong or spring dosent like this anymore?

(if no one can help me then i am dead in the water)
User avatar
Optimus Prime
Posts: 755
Joined: 03 Oct 2005, 14:31

Post by Optimus Prime »

it should work exactly like u did it. I changed a lot of damagevalues the way u did and it works fine (i tested ig)...
but it looks like u have a } too much.
User avatar
Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Re: Small question many people will know

Post by Kuroneko »

Noruas wrote:When i include in the weapon file spefic weapon damage to certain one units only like original ta:
[DAMAGE]
{
default=87;
ARMZEUS=999;
}
}
Why does it that it seem not to do 999 damage to zeus but still 87, am i doing this wrong or spring dosent like this anymore?

(if no one can help me then i am dead in the water)
Is your armor.txt file set up correctly?
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

THX

Post by Noruas »

Thanx ill take a look at this and if im still not getting a noticable difference but if i dont respond then its good news.
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