The maxslope tag in moveinfo, does it refer to:
-maximum tolerable slope angle (90 being straight up)
-maximum tolerable slope grade (100 being straight up)
-maximum tolerable relative height difference from one side of the unit to the other (potentially infinite)
Won't be testing it because I'm not getting caught holding a protractor up to my screen.
maxslope (moveinfo.tdf), angular, relative, or percent?
Moderator: Moderators
- Evil4Zerggin
- Posts: 557
- Joined: 16 May 2007, 06:34
Re: maxslope (moveinfo.tdf), angular, relative, or percent?
The number of degrees a unit can climb is maxSlope * 1.5. Don't ask me why it's times 1.5, it's just the way it is.
Re: maxslope (moveinfo.tdf), angular, relative, or percent?
Zerg knows all.
Zerg sees all.
Also, Caydr, learn to post these threads in Mod Dev where they belong?
Zerg sees all.
Also, Caydr, learn to post these threads in Mod Dev where they belong?
Re: maxslope (moveinfo.tdf), angular, relative, or percent?
Just to be safe, I should ask: is the same system used in unit definitions?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43