Spring anaglyphs.

Spring anaglyphs.

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YamroZ
Posts: 35
Joined: 24 Oct 2006, 10:13

Spring anaglyphs.

Post by YamroZ »

I have some spare time on my hands lately, so between house md episodes I've made few anaglyphs from CA.

You need a pair od red/blue glasses to view.

Image
Image
Image
Image
Image
Image
Image
Image

Don't know how to maek clickable nice images, just rmb and open image to see full res.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Spring anaglyphs.

Post by Beherith »

Like so:

Image

Also, wondering if this could be done ingame? too much performance penatly on two render passes?

If it were possible, i might revive my headtracking plugin.
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YamroZ
Posts: 35
Joined: 24 Oct 2006, 10:13

Re: Spring anaglyphs.

Post by YamroZ »

NVidia drivers can do 3d on the fly. You need their shutter glasses and lcd with reaction time less than 2ms but it works like a charm.

I think there was also option to generate anaglyph in realtime somewhere in the drivers options.

In the era of crt monitors I had a gainward shutter glasses and used them wih gf4 to play operation flashpoint and some racing games. The bestest thing evar :]
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Spring anaglyphs.

Post by rattle »

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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Spring anaglyphs.

Post by CarRepairer »

Or this monitor:

http://www.zalman.co.kr/ENG/product/Pro ... sp?idx=219

Bonus!

* Nvidia creates drivers specifically for it.
* No crosstalk like shutter glasses.
* Shutter glasses make headache, seizure, stroke, liver disease, loss of appetite and death.
* Cheap (approx $270 currently).
NVidia drivers can do 3d on the fly.
Not with spring :(
ultrasonicsite
Posts: 43
Joined: 25 Feb 2006, 20:09

Re: Spring anaglyphs.

Post by ultrasonicsite »

CarRepairer wrote: * Shutter glasses make headache, seizure, stroke, liver disease, loss of appetite and death.
That...sounds dangerous. :shock:
Gertkane
Posts: 156
Joined: 18 Mar 2006, 16:10

Re: Spring anaglyphs.

Post by Gertkane »

Damn, I read spring analglyphs and boy was i dissapointed...

Where do you guys get the 3d glasses? Order them online? Asking because they are too fn expensive for just a pair of mostly-do-nothings where i live.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Spring anaglyphs.

Post by Jazcash »

Yay anal graphs
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Spring anaglyphs.

Post by CarRepairer »

These are awesome by the way. I'd love to see more.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Spring anaglyphs.

Post by MidKnight »

CarRepairer wrote:These are awesome by the way. I'd love to see more.
Same. Also, It was great seeing my Milo/Medusa and Belbutt/Cirrus in 3D :mrgreen:
Also, could you please do a tan/cyan anaglyph, too (or whatever it is that all of the newer 3d movies work with)?
Last edited by MidKnight on 16 Aug 2009, 20:20, edited 1 time in total.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring anaglyphs.

Post by lurker »

The good 3d movies use polarized light.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spring anaglyphs.

Post by smoth »

how did you do these?
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Spring anaglyphs.

Post by zwzsg »

- Pause game
- Make screenshot
- Move camera a bit
- Make screenshot
- Open screenshots in image editor
- Make them grayscale
- Recombine them into a new image, where one screenshot is used for red channel and the other is used for green and blue
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YamroZ
Posts: 35
Joined: 24 Oct 2006, 10:13

Re: Spring anaglyphs.

Post by YamroZ »

It's much simpler:
- Pause game
- Make screenshot
- Move camera a bit
- Make screenshot
- Open both scrennshot in this application:
http://www.stereoeye.jp/software/index_e.html

Adjust to your liking.

Anamaker also makes anaglyphs in few other formats (also for shutter glasses and ather color schemes)
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Spring anaglyphs.

Post by CarRepairer »

YamroZ wrote:It's much simpler:
- Pause game
- Make screenshot
- Move camera a bit
- Make screenshot
- Open both scrennshot in this application:
http://www.stereoeye.jp/software/index_e.html

Adjust to your liking.

Anamaker also makes anaglyphs in few other formats (also for shutter glasses and ather color schemes)
There is no need to do this. CA has had built-in anaglyph support for minutes now.
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