just goes to show what you can put in with the right 3d Model


29792 Polygons
these draw distances need to be fixed, model disappears at certain distances
thats the 3do format there
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What if the game automatically snaps your pointer to the ground until you press the vertical adjustment key. Homeworld used the shift key if I recall correctly, which would work okay with spring, but then you could use shift to drag and select multiple groups of units...Pxtl wrote:...
(4) new UI. Say you have a hover. Say you tell it to move to the bridge. What is the waypoint? On, or under the bridge? You'd practically need a 3D pointer a-la homeworld - although that would also be super handy for 3D aircraft waypoints, it would also be really painfully complex for users.